RNA: fix for texture patch compile on MSVC, mixing declarations and code.

This commit is contained in:
Brecht Van Lommel
2009-03-25 18:21:48 +00:00
parent 346ea41766
commit 232edfa34e

View File

@@ -445,10 +445,6 @@ static void rna_def_texture_marble(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
srna= RNA_def_struct(brna, "MarbleTexture", "Texture");
RNA_def_struct_ui_text(srna, "Marble Texture", "Procedural noise texture.");
RNA_def_struct_sdna(srna, "Tex");
static EnumPropertyItem prop_marble_stype[] = {
{TEX_SOFT, "SOFT", "Soft", "Uses soft marble"},
{TEX_SHARP, "SHARP", "Sharp", "Uses more clearly defined marble"},
@@ -463,6 +459,10 @@ static void rna_def_texture_marble(BlenderRNA *brna)
{0, NULL, NULL, NULL}
};
srna= RNA_def_struct(brna, "MarbleTexture", "Texture");
RNA_def_struct_ui_text(srna, "Marble Texture", "Procedural noise texture.");
RNA_def_struct_sdna(srna, "Tex");
prop= RNA_def_property(srna, "noise_size", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "noisesize");
RNA_def_property_range(prop, 0.0001, FLT_MAX);