Changed the HairKey location rna prop to give a location in object space,
rather than in its own internally used emitting-face-coordinate-system (which is how the data is stored in DNA - that data now exists in rna as hairkey.location_hairspace) Basically this makes the hair information that's in rna a lot more useful, making it possible to export hair strands to external renderers for example.
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@@ -106,6 +106,48 @@ EnumPropertyItem part_hair_ren_as_items[] = {
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#include "BLI_math.h"
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#include "BLI_listbase.h"
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static void rna_ParticleHairKey_location_object_get(PointerRNA *ptr, float *values)
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{
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HairKey *hkey= (HairKey *)ptr->data;
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Object *ob = (Object *)ptr->id.data;
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ModifierData *md;
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ParticleSystemModifierData *psmd=NULL;
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ParticleSystem *psys;
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ParticleData *pa;
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int i;
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float hairmat[4][4];
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for (md = ob->modifiers.first; md; md=md->next) {
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if (md->type == eModifierType_ParticleSystem)
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psmd= (ParticleSystemModifierData*) md;
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}
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psys = psmd->psys;
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if (!psmd || !psmd->dm || !psys) {
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values[0] = values[1] = values[2] = 0.f;
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return;
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}
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/* not a very efficient way of getting hair key location data,
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* but it's the best we've got at the present */
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/* find the particle that corresponds with this HairKey */
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for(i=0, pa=psys->particles; i<psys->totpart; i++, pa++) {
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/* hairkeys are stored sequentially in memory, so we can find if
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* it's the same particle by comparing pointers, without having
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* to iterate over them all */
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if ((hkey >= pa->hair) && (hkey < pa->hair + pa->totkey))
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break;
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}
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psys_mat_hair_to_object(ob, psmd->dm, psys->part->from, pa, hairmat);
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copy_v3_v3(values, hkey->co);
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mul_m4_v3(hairmat, values);
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}
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/* property update functions */
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static void particle_recalc(Main *bmain, Scene *scene, PointerRNA *ptr, short flag)
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{
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@@ -637,6 +679,7 @@ static void rna_ParticleVGroup_name_set_9(PointerRNA *ptr, const char *value) {
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static void rna_ParticleVGroup_name_set_10(PointerRNA *ptr, const char *value) { psys_vg_name_set__internal(ptr, value, 10); }
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static void rna_ParticleVGroup_name_set_11(PointerRNA *ptr, const char *value) { psys_vg_name_set__internal(ptr, value, 11); }
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#else
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static void rna_def_particle_hair_key(BlenderRNA *brna)
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@@ -648,16 +691,22 @@ static void rna_def_particle_hair_key(BlenderRNA *brna)
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RNA_def_struct_sdna(srna, "HairKey");
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RNA_def_struct_ui_text(srna, "Particle Hair Key", "Particle key for hair particle system");
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prop= RNA_def_property(srna, "location", PROP_FLOAT, PROP_TRANSLATION);
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RNA_def_property_float_sdna(prop, NULL, "co");
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RNA_def_property_ui_text(prop, "Location", "Key location");
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prop= RNA_def_property(srna, "time", PROP_FLOAT, PROP_UNSIGNED);
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RNA_def_property_ui_text(prop, "Time", "Relative time of key over hair length");
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prop= RNA_def_property(srna, "weight", PROP_FLOAT, PROP_UNSIGNED);
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RNA_def_property_range(prop, 0.0, 1.0);
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RNA_def_property_ui_text(prop, "Weight", "Weight for cloth simulation");
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prop= RNA_def_property(srna, "location", PROP_FLOAT, PROP_TRANSLATION);
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RNA_def_property_clear_flag(prop, PROP_EDITABLE);
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RNA_def_property_array(prop, 3);
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RNA_def_property_ui_text(prop, "Location (Object Space)", "Location of the hair key in object space");
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RNA_def_property_float_funcs(prop, "rna_ParticleHairKey_location_object_get", NULL, NULL);
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prop= RNA_def_property(srna, "location_hairspace", PROP_FLOAT, PROP_TRANSLATION);
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RNA_def_property_float_sdna(prop, NULL, "co");
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RNA_def_property_ui_text(prop, "Location", "Location of the hair key in its internal coordinate system, relative to the emitting face");
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}
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static void rna_def_particle_key(BlenderRNA *brna)
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