Finally committing useful rna for action types. This includes actions, action channels and action groups. I broke both pose channels and pose off into their own rna. Links also updated in Object rna for both Action and Pose stuff.

This commit is contained in:
Roland Hess
2009-01-07 04:06:52 +00:00
parent 9dca31e74d
commit 23e3fdb28b
6 changed files with 212 additions and 4 deletions

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@@ -176,6 +176,8 @@ extern StructRNA RNA_ParticleSystemModifier;
extern StructRNA RNA_PluginSequence;
extern StructRNA RNA_PointCache;
extern StructRNA RNA_PointerProperty;
extern StructRNA RNA_Pose;
extern StructRNA RNA_PoseChannel;
extern StructRNA RNA_Property;
extern StructRNA RNA_PropertySensor;
extern StructRNA RNA_PythonController;

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@@ -925,6 +925,7 @@ RNAProcessItem PROCESS_ITEMS[]= {
{"rna_object_force.c", RNA_def_object_force},
{"rna_packedfile.c", RNA_def_packedfile},
{"rna_particle.c", RNA_def_particle},
{"rna_pose.c", RNA_def_pose},
{"rna_property.c", RNA_def_gameproperty},
{"rna_radio.c", RNA_def_radio},
{"rna_rna.c", RNA_def_rna},

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@@ -123,6 +123,7 @@ void RNA_def_object(struct BlenderRNA *brna);
void RNA_def_object_force(struct BlenderRNA *brna);
void RNA_def_packedfile(struct BlenderRNA *brna);
void RNA_def_particle(struct BlenderRNA *brna);
void RNA_def_pose(struct BlenderRNA *brna);
void RNA_def_radio(struct BlenderRNA *brna);
void RNA_def_rna(struct BlenderRNA *brna);
void RNA_def_scene(struct BlenderRNA *brna);

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@@ -246,7 +246,7 @@ void RNA_def_main(BlenderRNA *brna)
{"texts", "Text", "rna_Main_text_begin", "Texts", "Text datablocks."},
{"sounds", "ID", "rna_Main_sound_begin", "Sounds", "Sound datablocks."},
{"armatures", "Armature", "rna_Main_armature_begin", "Armatures", "Armature datablocks."},
{"actions", "ID", "rna_Main_action_begin", "Actions", "Action datablocks."},
{"actions", "Action", "rna_Main_action_begin", "Actions", "Action datablocks."},
{"particles", "ID", "rna_Main_particle_begin", "Particles", "Particle datablocks."},
{NULL, NULL, NULL, NULL, NULL}};
int i;

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@@ -861,17 +861,17 @@ static void rna_def_object(BlenderRNA *brna)
/* action / pose / nla */
prop= RNA_def_property(srna, "action", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "UnknownType"); //action
RNA_def_property_struct_type(prop, "Action");
RNA_def_property_ui_text(prop, "Action", "Action used by object to define Ipo curves.");
prop= RNA_def_property(srna, "pose_library", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "poselib");
RNA_def_property_struct_type(prop, "UnknownType"); // action
RNA_def_property_struct_type(prop, "Action");
RNA_def_property_ui_text(prop, "Pose Library", "Action used as a pose library for armatures.");
prop= RNA_def_property(srna, "pose", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "pose");
RNA_def_property_struct_type(prop, "UnknownType");
RNA_def_property_struct_type(prop, "Pose");
RNA_def_property_ui_text(prop, "Pose", "Current pose for armatures.");
prop= RNA_def_property(srna, "pose_mode", PROP_BOOLEAN, PROP_NONE);

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@@ -0,0 +1,204 @@
/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* Contributor(s): Blender Foundation (2008), Roland Hess
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include "RNA_define.h"
#include "RNA_types.h"
#include "rna_internal.h"
#include "DNA_action_types.h"
#include "DNA_armature_types.h"
#include "DNA_constraint_types.h"
#include "DNA_scene_types.h"
#ifdef RNA_RUNTIME
#else
/* users shouldn't be editing pose channel data directly -- better to set ipos and let blender calc pose_channel stuff */
/* it's going to be weird for users to find IK flags and other such here, instead of in bone where they would expect them
-- is there any way to put a doc in bone, pointing them here? */
static void rna_def_pose_channel(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna= RNA_def_struct(brna, "PoseChannel", NULL);
RNA_def_struct_sdna(srna, "bPoseChannel");
RNA_def_struct_ui_text(srna, "Pose Channel", "Member of the 'Pose' type.");
prop= RNA_def_property(srna, "constraints", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "constraints", NULL);
RNA_def_property_struct_type(prop, "Constraint");
RNA_def_property_ui_text(prop, "Constraints", "Constraints that act on this PoseChannel.");
prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_property_flag(prop, PROP_NOT_EDITABLE);
RNA_def_property_ui_text(prop, "Name", "");
RNA_def_struct_name_property(srna, prop);
prop= RNA_def_property(srna, "ik_dof_x", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "ikflag", BONE_IK_NO_XDOF);
RNA_def_property_ui_text(prop, "IK X DoF", "Allow movement around the X axis.");
prop= RNA_def_property(srna, "ik_dof_y", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "ikflag", BONE_IK_NO_YDOF);
RNA_def_property_ui_text(prop, "IK Y DoF", "Allow movement around the Y axis.");
prop= RNA_def_property(srna, "ik_dof_z", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "ikflag", BONE_IK_NO_ZDOF);
RNA_def_property_ui_text(prop, "IK Z DoF", "Allow movement around the Z axis.");
prop= RNA_def_property(srna, "ik_limit_x", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "ikflag", BONE_IK_XLIMIT);
RNA_def_property_ui_text(prop, "IK X Limit", "Limit movement around the X axis.");
prop= RNA_def_property(srna, "ik_limit_y", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "ikflag", BONE_IK_YLIMIT);
RNA_def_property_ui_text(prop, "IK Y Limit", "Limit movement around the Y axis.");
prop= RNA_def_property(srna, "ik_limit_z", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "ikflag", BONE_IK_ZLIMIT);
RNA_def_property_ui_text(prop, "IK Z Limit", "Limit movement around the Z axis.");
prop= RNA_def_property(srna, "selected", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "selectflag", BONE_SELECTED);
RNA_def_property_ui_text(prop, "Selected", "");
prop= RNA_def_property(srna, "protected", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "protectflag", POSE_LOCKED);
RNA_def_property_ui_text(prop, "Protected", "Protect channel from being transformed.");
prop= RNA_def_property(srna, "action_group_index", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "agrp_index");
RNA_def_property_ui_text(prop, "Action Group Index", "Action Group this pose channel belogs to (0=no group).");
prop= RNA_def_property(srna, "path_start_frame", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "pathsf");
RNA_def_property_flag(prop, PROP_NOT_EDITABLE);
RNA_def_property_ui_text(prop, "Bone Paths Calculation Start Frame", "Starting frame of range of frames to use for Bone Path calculations.");
prop= RNA_def_property(srna, "path_end_frame", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "pathef");
RNA_def_property_flag(prop, PROP_NOT_EDITABLE);
RNA_def_property_ui_text(prop, "Bone Paths Calculation End Frame", "End frame of range of frames to use for Bone Path calculations.");
prop= RNA_def_property(srna, "bone", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Bone");
RNA_def_property_flag(prop, PROP_NOT_EDITABLE);
RNA_def_property_ui_text(prop, "Bone", "Bone associated with this Pose Channel.");
prop= RNA_def_property(srna, "parent", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "PoseChannel");
RNA_def_property_flag(prop, PROP_NOT_EDITABLE);
RNA_def_property_ui_text(prop, "Parent", "Parent of this pose channel.");
prop= RNA_def_property(srna, "child", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "PoseChannel");
RNA_def_property_flag(prop, PROP_NOT_EDITABLE);
RNA_def_property_ui_text(prop, "Parent", "Child of this pose channel.");
/* These three matrix properties await an implementation of the PROP_MATRIX subtype, which currently doesn't exist. */
/* prop= RNA_def_property(srna, "channel_matrix", PROP_FLOAT, PROP_MATRIX);
RNA_def_property_struct_type(prop, "chan_mat");
RNA_def_property_flag(prop, PROP_NOT_EDITABLE);
RNA_def_property_ui_text(prop, "Channel Matrix", "4x4 matrix, before constraints.");*/
/* kaito says this should be not user-editable; I disagree; power users should be able to force this in python; he's the boss. */
/* prop= RNA_def_property(srna, "pose_matrix", PROP_FLOAT, PROP_MATRIX);
RNA_def_property_struct_type(prop, "pose_mat");
RNA_def_property_flag(prop, PROP_NOT_EDITABLE);
RNA_def_property_ui_text(prop, "Pose Matrix", "Final 4x4 matrix for this channel.");
prop= RNA_def_property(srna, "constraint_inverse_matrix", PROP_FLOAT, PROP_MATRIX);
RNA_def_property_struct_type(prop, "constinv");
RNA_def_property_flag(prop, PROP_NOT_EDITABLE);
RNA_def_property_ui_text(prop, "Constraint Inverse Matrix", "4x4 matrix, defines transform from final position to unconstrained position."); */
prop= RNA_def_property(srna, "pose_head", PROP_FLOAT, PROP_VECTOR);
RNA_def_property_flag(prop, PROP_NOT_EDITABLE);
RNA_def_property_ui_text(prop, "Pose Head Position", "Location of head of the channel's bone.");
prop= RNA_def_property(srna, "pose_tail", PROP_FLOAT, PROP_VECTOR);
RNA_def_property_flag(prop, PROP_NOT_EDITABLE);
RNA_def_property_ui_text(prop, "Pose Tail Position", "Location of tail of the channel's bone.");
prop= RNA_def_property(srna, "ik_minimums", PROP_FLOAT, PROP_VECTOR);
RNA_def_property_float_sdna(prop, NULL, "limitmin");
RNA_def_property_range(prop, -180.0f, 0.0f);
RNA_def_property_ui_text(prop, "IK Minimum Limits", "Minimum angles for IK Limit");
prop= RNA_def_property(srna, "ik_maximum", PROP_FLOAT, PROP_VECTOR);
RNA_def_property_float_sdna(prop, NULL, "limitmax");
RNA_def_property_range(prop, 0.0f, 180.0f);
RNA_def_property_ui_text(prop, "IK Maximum Limits", "Maximum angles for IK Limit");
prop= RNA_def_property(srna, "ik_stiffness", PROP_FLOAT, PROP_VECTOR);
RNA_def_property_float_sdna(prop, NULL, "stiffness");
RNA_def_property_range(prop, 0.0f,0.99f);
RNA_def_property_ui_text(prop, "IK Stiffness", "Stiffness around the different axes.");
prop= RNA_def_property(srna, "ik_stretch", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "ikstretch");
RNA_def_property_range(prop, 0.0f,1.0f);
RNA_def_property_ui_text(prop, "IK Stretch", "Allow scaling of the bone for IK.");
prop= RNA_def_property(srna, "custom", PROP_POINTER, PROP_NONE);
RNA_def_property_ui_text(prop, "Custom Object", "Object that defines custom draw type for this bone.");
}
void RNA_def_pose(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
rna_def_pose_channel(brna);
srna= RNA_def_struct(brna, "Pose", NULL);
RNA_def_struct_sdna(srna, "bPose");
RNA_def_struct_ui_text(srna, "Pose", "A collection of pose channels, including settings for animating bones.");
prop= RNA_def_property(srna, "pose_channels", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "chanbase", NULL);
RNA_def_property_struct_type(prop, "PoseChannel");
RNA_def_property_ui_text(prop, "Pose Channels", "Individual pose channels for the armature.");
/* This is in the DNA, but probably not the best way to access it. Better to go through Action.
If someone disagrees, simply un-comment! */
/*prop= RNA_def_property(srna, "action_channels", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "chanbase", NULL);
RNA_def_property_struct_type(prop, "ActionChannel");
RNA_def_property_ui_text(prop, "Action Channels", "The individual animation channels that make up the Action.");*/
prop= RNA_def_property(srna, "action_groups", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "agroups", NULL);
RNA_def_property_struct_type(prop, "ActionGroup");
RNA_def_property_ui_text(prop, "Action Groups", "Groups of bones.");
}
#endif