Cleanup: balance doxy sections
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@@ -465,6 +465,10 @@ void BKE_mesh_calc_volume(const float (*vert_positions)[3],
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Mesh Displacement Data Flip
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* \{ */
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void BKE_mesh_mdisp_flip(MDisps *md, const bool use_loop_mdisp_flip)
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{
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if (UNLIKELY(!md->totdisp || !md->disps)) {
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@@ -120,12 +120,12 @@ bool BKE_mesh_face_normals_are_dirty(const Mesh *mesh)
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/** \} */
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namespace blender::bke::mesh {
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/* -------------------------------------------------------------------- */
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/** \name Mesh Normal Calculation (Polygons)
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* \{ */
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namespace blender::bke::mesh {
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/*
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* COMPUTE POLY NORMAL
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*
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@@ -274,12 +274,14 @@ class LightBake {
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} // namespace blender::eevee
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using namespace blender::eevee;
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Light Bake Job
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* \{ */
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using namespace blender::eevee;
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wmJob *EEVEE_NEXT_lightbake_job_create(wmWindowManager *wm,
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wmWindow *win,
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Main *bmain,
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@@ -321,5 +321,3 @@ void VolumeModule::draw_resolve(View &view)
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}
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} // namespace blender::eevee
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/** \} */
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@@ -1641,6 +1641,8 @@ void PAINT_OT_weight_paint_toggle(wmOperatorType *ot)
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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}
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/** \} */
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/** \name Weight Paint Operator
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* \{ */
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@@ -1970,4 +1972,5 @@ void PAINT_OT_weight_paint(wmOperatorType *ot)
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paint_stroke_operator_properties(ot);
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}
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/** \} */
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@@ -981,6 +981,8 @@ void GRAPH_OT_ease(wmOperatorType *ot)
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1.0f);
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Blend Offset Operator
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* \{ */
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@@ -1072,6 +1074,8 @@ void GRAPH_OT_blend_offset(wmOperatorType *ot)
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1.0f);
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Blend to Ease Operator
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* \{ */
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@@ -1164,6 +1168,8 @@ void GRAPH_OT_blend_to_ease(wmOperatorType *ot)
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1.0f);
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Match Slope
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* \{ */
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