* changed NULL properties into UnknownProperty
* added rna_property.c and rna_actuator * enabled access to properties and actuators from object Note that because we have RNA_Property in the RNA itself, you can find properties in gamelogic of and object under the name of RNA_GameProperty
This commit is contained in:
@@ -35,6 +35,7 @@ struct Main;
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extern BlenderRNA BLENDER_RNA;
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extern StructRNA RNA_Actuator;
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extern StructRNA RNA_ActuatorSensor;
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extern StructRNA RNA_BooleanProperty;
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extern StructRNA RNA_Camera;
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@@ -47,6 +48,7 @@ extern StructRNA RNA_DelaySensor;
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extern StructRNA RNA_EnumProperty;
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extern StructRNA RNA_EnumPropertyItem;
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extern StructRNA RNA_FloatProperty;
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extern StructRNA RNA_GameProperty;
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extern StructRNA RNA_Group;
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extern StructRNA RNA_ID;
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extern StructRNA RNA_IDProperty;
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@@ -876,9 +876,11 @@ typedef struct RNAProcessItem {
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RNAProcessItem PROCESS_ITEMS[]= {
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{"rna_ID.c", RNA_def_ID},
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{"rna_actuator.c", RNA_def_actuator},
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{"rna_camera.c", RNA_def_camera},
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{"rna_color.c", RNA_def_color},
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{"rna_controller.c", RNA_def_controller},
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{"rna_property.c", RNA_def_gameproperty},
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{"rna_group.c", RNA_def_group},
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{"rna_image.c", RNA_def_image},
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{"rna_lamp.c", RNA_def_lamp},
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81
source/blender/makesrna/intern/rna_actuator.c
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81
source/blender/makesrna/intern/rna_actuator.c
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@@ -0,0 +1,81 @@
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/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* Contributor(s): Blender Foundation (2008).
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <stdlib.h>
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "RNA_types.h"
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#include "rna_internal.h"
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#include "DNA_actuator_types.h"
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#ifdef RNA_RUNTIME
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#else
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void RNA_def_actuator(BlenderRNA *brna)
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{
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StructRNA *srna;
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PropertyRNA *prop;
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static EnumPropertyItem actuator_types_items[] ={
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{ACT_OBJECT, "OBJECT", "Object", ""},
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{ACT_IPO, "IPO", "IPO", ""},
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{ACT_CAMERA, "CAMERA", "Camera", ""},
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{ACT_SOUND, "SOUND", "Sound", ""},
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{ACT_PROPERTY, "PROPERTY", "Property", ""},
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{ACT_CONSTRAINT, "CONSTRAINT", "Constraint", ""},
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{ACT_EDIT_OBJECT, "EDITOBJECT", "Edit Object", ""},
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{ACT_SCENE, "SCENE", "Scene", ""},
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{ACT_RANDOM, "RANDOM", "Random", ""},
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{ACT_MESSAGE, "MESSAGE", "Message", ""},
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{ACT_CD, "CD", "CD", ""},
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{ACT_GAME, "GAME", "Game", ""},
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{ACT_VISIBILITY, "VISIBILITY", "Visibility", ""},
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{ACT_2DFILTER, "TWODFILTER", "2D Filter", ""},
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{ACT_PARENT, "PARENT", "Parent", ""},
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{ACT_SHAPEACTION, "SHAPEACTION", "Shape Action", ""},
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{ACT_STATE, "STATE", "State", ""},
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{0, NULL, NULL, NULL}};
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srna= RNA_def_struct(brna, "Actuator", NULL , "Actuator");
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RNA_def_struct_sdna(srna, "bActuator");
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prop= RNA_def_property(srna, "actuator_name", PROP_STRING, PROP_NONE);
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RNA_def_property_string_sdna(prop, NULL, "name");
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RNA_def_property_string_maxlength(prop, 31);
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RNA_def_property_ui_text(prop, "Name", "Actuator name.");
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/* type is not editable, would need to do proper data free/alloc */
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prop= RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE);
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RNA_def_property_flag(prop, PROP_NOT_EDITABLE);
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RNA_def_property_enum_items(prop, actuator_types_items);
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RNA_def_property_ui_text(prop, "Actuator Types", "Actuator types.");
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}
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#endif
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@@ -43,13 +43,13 @@ static struct StructRNA* rna_Controller_data_type(struct PointerRNA *ptr)
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case CONT_LOGIC_NOR:
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case CONT_LOGIC_XOR:
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case CONT_LOGIC_XNOR:
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return NULL;
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return &RNA_UnknownType;
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case CONT_EXPRESSION:
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return &RNA_ExpressionCont;
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case CONT_PYTHON:
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return &RNA_PythonCont;
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}
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return NULL;
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return &RNA_UnknownType;
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}
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#else
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@@ -81,9 +81,11 @@ extern BlenderDefRNA DefRNA;
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extern BlenderRNA BLENDER_RNA;
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void RNA_def_ID(struct BlenderRNA *brna);
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void RNA_def_actuator(struct BlenderRNA *brna);
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void RNA_def_camera(struct BlenderRNA *brna);
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void RNA_def_color(struct BlenderRNA *brna);
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void RNA_def_controller(struct BlenderRNA *brna);
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void RNA_def_gameproperty(struct BlenderRNA *brna);
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void RNA_def_group(struct BlenderRNA *brna);
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void RNA_def_image(struct BlenderRNA *brna);
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void RNA_def_lamp(struct BlenderRNA *brna);
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@@ -66,6 +66,16 @@ void RNA_def_object(BlenderRNA *brna)
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RNA_def_property_struct_type(prop, "Controller");
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RNA_def_property_ui_text(prop, "Controller", "Controllers of this object.");
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prop= RNA_def_property(srna, "actuators", PROP_COLLECTION, PROP_NONE);
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RNA_def_property_struct_type(prop, "Actuator");
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RNA_def_property_ui_text(prop, "Actuators", "Actuators of this object.");
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prop= RNA_def_property(srna, "properties", PROP_COLLECTION, PROP_NONE);
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RNA_def_property_collection_sdna(prop, NULL, "prop", NULL);
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RNA_def_property_struct_type(prop, "GameProperty");
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RNA_def_property_ui_text(prop, "Property", "Properties of this object.");
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}
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#endif
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69
source/blender/makesrna/intern/rna_property.c
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69
source/blender/makesrna/intern/rna_property.c
Normal file
@@ -0,0 +1,69 @@
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/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* Contributor(s): Blender Foundation (2008).
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <stdlib.h>
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "RNA_types.h"
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#include "rna_internal.h"
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#include "DNA_property_types.h"
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#ifdef RNA_RUNTIME
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#else
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void RNA_def_gameproperty(BlenderRNA *brna)
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{
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StructRNA *srna;
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PropertyRNA *prop;
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static EnumPropertyItem gameproperty_types_items[] ={
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{PROP_BOOL, "BOOL", "Boolean", ""},
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{PROP_INT, "INT", "Integer", ""},
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{PROP_FLOAT, "FLOAT", "Float", ""},
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{PROP_STRING, "STRING", "String", ""},
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{PROP_TIME, "TIME", "Time", ""},
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{0, NULL, NULL, NULL}};
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srna= RNA_def_struct(brna, "GameProperty", NULL , "GameProperty");
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RNA_def_struct_sdna(srna, "bProperty");
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prop= RNA_def_property(srna, "gameproperty_name", PROP_STRING, PROP_NONE);
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RNA_def_property_string_sdna(prop, NULL, "name");
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RNA_def_property_string_maxlength(prop, 31);
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RNA_def_property_ui_text(prop, "Name", "Game Property name.");
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/* type is not editable, would need to do proper data free/alloc */
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prop= RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE);
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RNA_def_property_flag(prop, PROP_NOT_EDITABLE);
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RNA_def_property_enum_items(prop, gameproperty_types_items);
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RNA_def_property_ui_text(prop, "Game Property Types", "Game Property types.");
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}
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#endif
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@@ -40,7 +40,7 @@ static struct StructRNA* rna_Sensor_data_type(struct PointerRNA *ptr)
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switch(sensor->type) {
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case SENS_ALWAYS:
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return NULL;
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return &RNA_UnknownType;
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case SENS_TOUCH:
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return &RNA_TouchSensor;
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case SENS_NEAR:
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@@ -71,7 +71,7 @@ static struct StructRNA* rna_Sensor_data_type(struct PointerRNA *ptr)
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return &RNA_UnknownType;
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}
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return NULL;
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return &RNA_UnknownType;
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}
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#else
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