Cleanup: sort cmake file-lists, indentation
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@@ -180,12 +180,12 @@ set(SRC
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intern/draw_shader.hh
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intern/draw_shader_shared.hh
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intern/draw_state.hh
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intern/draw_subdiv_defines.hh
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intern/draw_subdiv_shader_shared.hh
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intern/draw_subdivision.hh
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intern/draw_view.hh
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intern/draw_view_c.hh
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intern/draw_view_data.hh
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intern/draw_subdiv_defines.hh
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intern/draw_subdiv_shader_shared.hh
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intern/mesh_extractors/extract_mesh.hh
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engines/compositor/compositor_engine.h
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engines/eevee_next/eevee_ambient_occlusion.hh
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@@ -23,7 +23,7 @@ set(INC_GLSL
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../../select
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../../select/shaders
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)
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)
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set(SRC_GLSL_VERT
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overlay_armature_dof_vert.glsl
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@@ -22,7 +22,7 @@ set(SRC
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intern/selection.cc
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intern/separate.cc
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intern/undo.cc
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)
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)
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set(LIB
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PRIVATE bf::blenkernel
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