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@@ -2829,7 +2829,7 @@ static int set_3dcursor_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *eve
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if(depth_used==0) {
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float mval_f[2];
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VECSUB(mval_f, mval, event->mval);
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VECSUB2D(mval_f, mval, event->mval);
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ED_view3d_win_to_delta(ar, mval_f, dvec);
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sub_v3_v3(fp, dvec);
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}
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