Fix: EEVEE-Next: Broken capture shader compilation

This commit is contained in:
Clément Foucault
2023-12-24 20:17:47 +13:00
parent c0fe51678e
commit 2794afc84e

View File

@@ -24,7 +24,7 @@ void main()
}
ClosureLightStack stack;
stack.cl[0].N = gbuf.surface_N;
stack.cl[0].N = gbuf.data.surface_N;
stack.cl[0].ltc_mat = LTC_LAMBERT_MAT;
stack.cl[0].type = LIGHT_DIFFUSE;