code cleanup: unused vars in collada, preprocessor formatting & warning in mingw.
also compiling without bullet needed a stub added.
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@@ -137,8 +137,6 @@ DagNode *dag_get_node(DagForest *forest, void *fob);
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DagNode *dag_get_sub_node(DagForest *forest, void *fob);
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void dag_add_relation(DagForest *forest, DagNode *fob1, DagNode *fob2, short rel, const char *name);
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void graph_bfs(void);
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DagNodeQueue *graph_dfs(void);
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void set_node_xy(DagNode *node, float x, float y);
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@@ -1338,6 +1338,7 @@ void BKE_rigidbody_remove_constraint(Scene *scene, Object *ob) {}
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void BKE_rigidbody_sync_transforms(RigidBodyWorld *rbw, Object *ob, float ctime) {}
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void BKE_rigidbody_aftertrans_update(Object *ob, float loc[3], float rot[3], float quat[4], float rotAxis[3], float rotAngle) {}
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void BKE_rigidbody_cache_reset(RigidBodyWorld *rbw) {}
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void BKE_rigidbody_rebuild_world(Scene *scene, float ctime) {}
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void BKE_rigidbody_do_simulation(Scene *scene, float ctime) {}
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#ifdef __GNUC__
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@@ -404,7 +404,7 @@ void ControllerExporter::add_weight_extras(Key *key)
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kb = kb->next;
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for (; kb; kb = kb->next) {
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// XXX why is the weight not used here and set to 0.0?
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float weight = kb->curval;
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// float weight = kb->curval;
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extra.addExtraTechniqueParameter ("KHR", "morph_weights" , 0.000, "MORPH_WEIGHT_TO_TARGET");
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}
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}
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@@ -76,7 +76,6 @@ void GeometryExporter::operator()(Object *ob)
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#endif
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bool use_instantiation = this->export_settings->use_object_instantiation;
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bool triangulate = this->export_settings->triangulate;
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Mesh *me = bc_get_mesh_copy( mScene,
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ob,
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this->export_settings->export_mesh_type,
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@@ -379,8 +378,6 @@ void GeometryExporter::createPolylist(short material_index,
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// <p>
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int texindex = 0;
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unsigned int vi = 0;
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unsigned int ni = 0;
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for (i = 0; i < totpolys; i++) {
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MPoly *p = &mpolys[i];
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int loop_count = p->totloop;
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@@ -384,7 +384,6 @@ void MeshImporter::allocate_poly_data(COLLADAFW::Mesh *collada_mesh, Mesh *me)
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for (int i = 0; i < totuvset; i++) {
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COLLADAFW::MeshVertexData::InputInfos *info = collada_mesh->getUVCoords().getInputInfosArray()[i];
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COLLADAFW::String &uvname = info->mName;
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int x = 0;
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// Allocate space for UV_data
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CustomData_add_layer_named(&me->pdata, CD_MTEXPOLY, CD_DEFAULT, NULL, me->totpoly, uvname.c_str());
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CustomData_add_layer_named(&me->ldata, CD_MLOOPUV, CD_DEFAULT, NULL, me->totloop, uvname.c_str());
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@@ -20,9 +20,9 @@
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* Monique Dewanchand
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*/
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#ifdef __cplusplus
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#ifdef __cplusplus
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extern "C" {
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#endif
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#endif
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#include "DNA_color_types.h"
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#include "DNA_node_types.h"
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@@ -253,9 +253,9 @@ public:
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// Increase global reference count, used to see at the end of the program
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// if all CValue-derived classes have been dereferenced to 0
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//debug(gRefCountValue++);
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#ifdef _DEBUG
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#ifdef _DEBUG
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//gRefCountValue++;
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#endif
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#endif
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m_refcount++;
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return this;
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}
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@@ -266,9 +266,9 @@ public:
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// Decrease global reference count, used to see at the end of the program
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// if all CValue-derived classes have been dereferenced to 0
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//debug(gRefCountValue--);
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#ifdef _DEBUG
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#ifdef _DEBUG
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//gRefCountValue--;
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#endif
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#endif
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// Decrease local reference count, if it reaches 0 the object should be freed
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if (--m_refcount > 0)
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{
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@@ -36,8 +36,8 @@
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#include "RAS_Rect.h"
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#ifdef WIN32
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#pragma warning (disable:4786) // suppress stl-MSVC debug info warning
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#include <windows.h>
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# pragma warning (disable:4786) // suppress stl-MSVC debug info warning
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# include <windows.h>
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#endif /* WIN32 */
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#include "GL/glew.h"
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@@ -68,8 +68,8 @@ extern "C"{
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#include "KX_BulletPhysicsController.h"
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#include "btBulletDynamicsCommon.h"
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#ifdef WIN32
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#if _MSC_VER >= 1310
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#ifdef WIN32
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#if defined(_MSC_VER) && (_MSC_VER >= 1310)
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//only use SIMD Hull code under Win32
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//#define TEST_HULL 1
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#ifdef TEST_HULL
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@@ -42,7 +42,7 @@
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//MSVC defines SendMessage as a win api function, even though we aren't using it
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#ifdef SendMessage
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#undef SendMessage
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# undef SendMessage
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#endif
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using namespace std;
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