GPencil: Rename variable name and add alpha to outline
The outline now has some alpha to be more consistent with other Blender areas.
This commit is contained in:
@@ -457,7 +457,7 @@ void GPENCIL_cache_init(void *vedata)
|
||||
DRW_shgroup_uniform_texture_ref(mix_shgrp, "strokeColor", &e_data.input_color_tx);
|
||||
DRW_shgroup_uniform_texture_ref(mix_shgrp, "strokeDepth", &e_data.input_depth_tx);
|
||||
DRW_shgroup_uniform_int(mix_shgrp, "tonemapping", &stl->storage->tonemapping, 1);
|
||||
DRW_shgroup_uniform_int(mix_shgrp, "do_select", &stl->storage->do_select, 1);
|
||||
DRW_shgroup_uniform_int(mix_shgrp, "do_select", &stl->storage->do_select_outline, 1);
|
||||
DRW_shgroup_uniform_vec4(mix_shgrp, "select_color", stl->storage->select_color, 1);
|
||||
|
||||
/* mix pass no blend used to copy between passes. A separated pass is required
|
||||
@@ -474,7 +474,7 @@ void GPENCIL_cache_init(void *vedata)
|
||||
DRW_shgroup_uniform_texture_ref(mix_shgrp_noblend, "strokeColor", &e_data.input_color_tx);
|
||||
DRW_shgroup_uniform_texture_ref(mix_shgrp_noblend, "strokeDepth", &e_data.input_depth_tx);
|
||||
DRW_shgroup_uniform_int(mix_shgrp_noblend, "tonemapping", &stl->storage->tonemapping, 1);
|
||||
DRW_shgroup_uniform_int(mix_shgrp_noblend, "do_select", &stl->storage->do_select, 1);
|
||||
DRW_shgroup_uniform_int(mix_shgrp_noblend, "do_select", &stl->storage->do_select_outline, 1);
|
||||
DRW_shgroup_uniform_vec4(mix_shgrp_noblend, "select_color", stl->storage->select_color, 1);
|
||||
|
||||
/* Painting session pass (used only to speedup while the user is drawing )
|
||||
@@ -985,7 +985,7 @@ void GPENCIL_draw_scene(void *ved)
|
||||
stl->storage->tonemapping = stl->storage->is_render ? 1 : 0;
|
||||
|
||||
/* active select flag and selection color */
|
||||
stl->storage->do_select = ((overlay) &&
|
||||
stl->storage->do_select_outline = ((overlay) &&
|
||||
(ob->base_flag & BASE_SELECTED) &&
|
||||
(ob->mode == OB_MODE_OBJECT) &&
|
||||
(!is_render) && (!playing) &&
|
||||
@@ -993,16 +993,16 @@ void GPENCIL_draw_scene(void *ved)
|
||||
|
||||
/* if active object is not object mode, disable for all objects */
|
||||
if ((draw_ctx->obact) && (draw_ctx->obact->mode != OB_MODE_OBJECT)) {
|
||||
stl->storage->do_select = 0;
|
||||
stl->storage->do_select_outline = 0;
|
||||
}
|
||||
UI_GetThemeColor4fv((ob == draw_ctx->obact) ? TH_ACTIVE : TH_SELECT,
|
||||
stl->storage->select_color);
|
||||
UI_GetThemeColorShadeAlpha4fv((ob == draw_ctx->obact) ? TH_ACTIVE : TH_SELECT, 0, -40,
|
||||
stl->storage->select_color);
|
||||
|
||||
/* draw mix pass */
|
||||
DRW_draw_pass(psl->mix_pass);
|
||||
|
||||
/* disable select flag */
|
||||
stl->storage->do_select = 0;
|
||||
stl->storage->do_select_outline = 0;
|
||||
|
||||
/* prepare for fast drawing */
|
||||
if (!is_render) {
|
||||
|
||||
@@ -146,7 +146,7 @@ typedef struct GPENCIL_Storage {
|
||||
const float *pixsize;
|
||||
float render_pixsize;
|
||||
int tonemapping;
|
||||
int do_select;
|
||||
int do_select_outline;
|
||||
float select_color[4];
|
||||
short multisamples;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user