Fix #124484: Debug assert on undoing out of Sculpt Mode
While this is a rather fragile fix, the alternative also seems fragile. We can instead check the operator name inside `push_begin_ex` to see if the operator is transitioning into Sculpt Mode and initialize the StepData.type to a custom "Mode Change" type instead of using "None" Pull Request: https://projects.blender.org/blender/blender/pulls/124640
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@@ -911,6 +911,12 @@ static void restore_list(bContext *C, Depsgraph *depsgraph, StepData &step_data)
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return;
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}
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/* Switching to sculpt mode does not push a particular type.
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* See #124484. */
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if (step_data.type == Type::None && step_data.nodes.is_empty()) {
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return;
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}
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const bool tag_update = ID_REAL_USERS(object.data) > 1 ||
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!BKE_sculptsession_use_pbvh_draw(&object, rv3d) || ss.shapekey_active ||
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ss.deform_modifiers_active;
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