Add dynamic topology support to the PBVH

* Add BLI_pbvh_build_bmesh(), similar to the other PBVH builders but
  specialized for BMesh. Whereas the PBVH leaf nodes for mesh and
  grids only store a start-index and count into the primitive indices
  array, the BMesh version uses GHashes to store the full set of faces
  and vertices in leaf nodes

* Update PBVH iterator to handle BMesh

* Make some of the pbvh.c functions non-static so they can be used by
  the new pbvh_bmesh code

* The BLI_pbvh_bmesh_update_topology() function is the main reason for
  adding BMesh support to the PBVH. This function is used during a
  sculpt stroke to dynamically collapse edges that are particular
  short and subdivide edges that are particularly long.
This commit is contained in:
Nicholas Bishop
2012-12-30 18:28:36 +00:00
parent 2c9d22fe31
commit 2e69b0cd0b
5 changed files with 1582 additions and 22 deletions

View File

@@ -27,13 +27,18 @@
*/
#include "BLI_bitmap.h"
#include "BLI_ghash.h"
#include "BLI_utildefines.h"
/* Needed for BMesh functions used in the PBVH iterator macro */
#include "bmesh.h"
struct CCGElem;
struct CCGKey;
struct CustomData;
struct DMFlagMat;
struct DMGridAdjacency;
struct ListBase;
struct GHash;
struct MFace;
struct MVert;
struct PBVH;
@@ -63,6 +68,9 @@ void BLI_pbvh_build_grids(PBVH *bvh, struct CCGElem **grid_elems,
struct DMGridAdjacency *gridadj, int totgrid,
struct CCGKey *key, void **gridfaces, struct DMFlagMat *flagmats,
unsigned int **grid_hidden);
void BLI_pbvh_build_bmesh(PBVH *bvh, struct BMesh *bm, int smooth_shading,
struct BMLog *log);
void BLI_pbvh_free(PBVH *bvh);
/* Hierarchical Search in the BVH, two methods:
@@ -86,7 +94,7 @@ void BLI_pbvh_raycast(PBVH *bvh, BLI_pbvh_HitOccludedCallback cb, void *data,
const float ray_start[3], const float ray_normal[3],
int original);
int BLI_pbvh_node_raycast(PBVH *bvh, PBVHNode *node, float (*origco)[3],
int BLI_pbvh_node_raycast(PBVH *bvh, PBVHNode *node, float (*origco)[3], int use_origco,
const float ray_start[3], const float ray_normal[3],
float *dist);
@@ -100,6 +108,7 @@ void BLI_pbvh_draw(PBVH *bvh, float (*planes)[4], float (*face_nors)[3],
typedef enum {
PBVH_FACES,
PBVH_GRIDS,
PBVH_BMESH
} PBVHType;
PBVHType BLI_pbvh_type(const PBVH *bvh);
@@ -110,6 +119,17 @@ unsigned int **BLI_pbvh_grid_hidden(const PBVH *bvh);
/* multires level, only valid for type == PBVH_GRIDS */
void BLI_pbvh_get_grid_key(const PBVH *pbvh, struct CCGKey *key);
/* Only valid for type == PBVH_BMESH */
BMesh *BLI_pbvh_get_bmesh(PBVH *pbvh);
void BLI_pbvh_bmesh_detail_size_set(PBVH *pbvh, float detail_size);
typedef enum {
PBVH_Subdivide = 1,
PBVH_Collapse = 2,
} PBVHTopologyUpdateMode;
int BLI_pbvh_bmesh_update_topology(PBVH *bvh, PBVHTopologyUpdateMode mode,
const float center[3], float radius);
/* Node Access */
typedef enum {
@@ -122,12 +142,15 @@ typedef enum {
PBVH_UpdateRedraw = 32,
PBVH_RebuildDrawBuffers = 64,
PBVH_FullyHidden = 128
PBVH_FullyHidden = 128,
PBVH_UpdateTopology = 256,
} PBVHNodeFlags;
void BLI_pbvh_node_mark_update(PBVHNode *node);
void BLI_pbvh_node_mark_rebuild_draw(PBVHNode *node);
void BLI_pbvh_node_fully_hidden_set(PBVHNode *node, int fully_hidden);
void BLI_pbvh_node_mark_topology_update(PBVHNode *node);
void BLI_pbvh_node_get_grids(PBVH *bvh, PBVHNode *node,
int **grid_indices, int *totgrid, int *maxgrid, int *gridsize,
@@ -147,6 +170,11 @@ int BLI_pbvh_node_planes_contain_AABB(PBVHNode *node, void *data);
/* test if AABB is at least partially outside the planes' volume */
int BLI_pbvh_node_planes_exclude_AABB(PBVHNode *node, void *data);
struct GHash *BLI_pbvh_bmesh_node_unique_verts(PBVHNode *node);
struct GHash *BLI_pbvh_bmesh_node_other_verts(PBVHNode *node);
void BLI_pbvh_bmesh_node_save_orig(PBVHNode *node);
void BLI_pbvh_bmesh_after_stroke(PBVH *bvh);
/* Update Normals/Bounding Box/Draw Buffers/Redraw and clear flags */
void BLI_pbvh_update(PBVH *bvh, int flags, float (*face_nors)[3]);
@@ -169,7 +197,6 @@ float (*BLI_pbvh_get_vertCos(struct PBVH *pbvh))[3];
void BLI_pbvh_apply_vertCos(struct PBVH *pbvh, float (*vertCos)[3]);
int BLI_pbvh_isDeformed(struct PBVH *pbvh);
/* Vertex Iterator */
/* this iterator has quite a lot of code, but it's designed to:
@@ -205,9 +232,15 @@ typedef struct PBVHVertexIter {
int *vert_indices;
float *vmask;
/* bmesh */
struct GHashIterator bm_unique_verts;
struct GHashIterator bm_other_verts;
struct CustomData *bm_vdata;
/* result: these are all computed in the macro, but we assume
* that compiler optimization's will skip the ones we don't use */
struct MVert *mvert;
struct BMVert *bm_vert;
float *co;
short *no;
float *fno;
@@ -249,7 +282,7 @@ void pbvh_vertex_iter_init(PBVH *bvh, PBVHNode *node,
continue; \
} \
} \
else { \
else if (vi.mverts) { \
vi.mvert = &vi.mverts[vi.vert_indices[vi.gx]]; \
if (mode == PBVH_ITER_UNIQUE && vi.mvert->flag & ME_HIDE) \
continue; \
@@ -258,6 +291,24 @@ void pbvh_vertex_iter_init(PBVH *bvh, PBVHNode *node,
if (vi.vmask) \
vi.mask = &vi.vmask[vi.vert_indices[vi.gx]]; \
} \
else { \
if (!BLI_ghashIterator_isDone(&vi.bm_unique_verts)) {\
vi.bm_vert = BLI_ghashIterator_getKey(&vi.bm_unique_verts); \
BLI_ghashIterator_step(&vi.bm_unique_verts); \
} \
else { \
vi.bm_vert = BLI_ghashIterator_getKey(&vi.bm_other_verts); \
BLI_ghashIterator_step(&vi.bm_other_verts); \
} \
if (mode == PBVH_ITER_UNIQUE && \
BM_elem_flag_test(vi.bm_vert, BM_ELEM_HIDDEN)) \
continue; \
vi.co = vi.bm_vert->co; \
vi.fno = vi.bm_vert->no; \
vi.mask = CustomData_bmesh_get(vi.bm_vdata, \
vi.bm_vert->head.data, \
CD_PAINT_MASK); \
}
#define BLI_pbvh_vertex_iter_end \
} \

View File

@@ -124,6 +124,7 @@ set(SRC
intern/particle.c
intern/particle_system.c
intern/pbvh.c
intern/pbvh_bmesh.c
intern/pointcache.c
intern/property.c
intern/report.c

View File

@@ -66,14 +66,14 @@ typedef struct PBVHIter {
int stackspace;
} PBVHIter;
static void BB_reset(BB *bb)
void BB_reset(BB *bb)
{
bb->bmin[0] = bb->bmin[1] = bb->bmin[2] = FLT_MAX;
bb->bmax[0] = bb->bmax[1] = bb->bmax[2] = -FLT_MAX;
}
/* Expand the bounding box to include a new coordinate */
static void BB_expand(BB *bb, float co[3])
void BB_expand(BB *bb, const float co[3])
{
int i;
for (i = 0; i < 3; ++i) {
@@ -83,7 +83,7 @@ static void BB_expand(BB *bb, float co[3])
}
/* Expand the bounding box to include another bounding box */
static void BB_expand_with_bb(BB *bb, BB *bb2)
void BB_expand_with_bb(BB *bb, BB *bb2)
{
int i;
for (i = 0; i < 3; ++i) {
@@ -93,7 +93,7 @@ static void BB_expand_with_bb(BB *bb, BB *bb2)
}
/* Return 0, 1, or 2 to indicate the widest axis of the bounding box */
static int BB_widest_axis(BB *bb)
int BB_widest_axis(const BB *bb)
{
float dim[3];
int i;
@@ -115,7 +115,7 @@ static int BB_widest_axis(BB *bb)
}
}
static void BBC_update_centroid(BBC *bbc)
void BBC_update_centroid(BBC *bbc)
{
int i;
for (i = 0; i < 3; ++i)
@@ -220,7 +220,7 @@ static int partition_indices_material(PBVH *bvh, int lo, int hi)
}
}
static void grow_nodes(PBVH *bvh, int totnode)
void pbvh_grow_nodes(PBVH *bvh, int totnode)
{
if (totnode > bvh->node_mem_count) {
PBVHNode *prev = bvh->nodes;
@@ -433,7 +433,7 @@ static void build_sub(PBVH *bvh, int node_index, BB *cb, BBC *prim_bbc,
/* Add two child nodes */
bvh->nodes[node_index].children_offset = bvh->totnode;
grow_nodes(bvh, bvh->totnode + 2);
pbvh_grow_nodes(bvh, bvh->totnode + 2);
/* Update parent node bounding box */
update_vb(bvh, &bvh->nodes[node_index], prim_bbc, offset, count);
@@ -601,6 +601,13 @@ void BLI_pbvh_free(PBVH *bvh)
if (node->face_vert_indices)
MEM_freeN(node->face_vert_indices);
BLI_pbvh_node_layer_disp_free(node);
if (node->bm_faces)
BLI_ghash_free(node->bm_faces, NULL, NULL);
if (node->bm_unique_verts)
BLI_ghash_free(node->bm_unique_verts, NULL, NULL);
if (node->bm_other_verts)
BLI_ghash_free(node->bm_other_verts, NULL, NULL);
}
}
@@ -620,6 +627,11 @@ void BLI_pbvh_free(PBVH *bvh)
if (bvh->prim_indices)
MEM_freeN(bvh->prim_indices);
if (bvh->bm_vert_to_node)
BLI_ghash_free(bvh->bm_vert_to_node, NULL, NULL);
if (bvh->bm_face_to_node)
BLI_ghash_free(bvh->bm_face_to_node, NULL, NULL);
MEM_freeN(bvh);
}
@@ -900,6 +912,11 @@ static void pbvh_update_normals(PBVH *bvh, PBVHNode **nodes,
float (*vnor)[3];
int n;
if (bvh->type == PBVH_BMESH) {
pbvh_bmesh_normals_update(nodes, totnode);
return;
}
if (bvh->type != PBVH_FACES)
return;
@@ -993,8 +1010,7 @@ static void pbvh_update_normals(PBVH *bvh, PBVHNode **nodes,
MEM_freeN(vnor);
}
static void pbvh_update_BB_redraw(PBVH *bvh, PBVHNode **nodes,
int totnode, int flag)
void pbvh_update_BB_redraw(PBVH *bvh, PBVHNode **nodes, int totnode, int flag)
{
int n;
@@ -1041,6 +1057,11 @@ static void pbvh_update_draw_buffers(PBVH *bvh, PBVHNode **nodes, int totnode)
node->prim_indices,
node->totprim);
break;
case PBVH_BMESH:
node->draw_buffers =
GPU_build_bmesh_buffers(bvh->flags &
PBVH_DYNTOPO_SMOOTH_SHADING);
break;
}
node->flag &= ~PBVH_RebuildDrawBuffers;
@@ -1068,6 +1089,13 @@ static void pbvh_update_draw_buffers(PBVH *bvh, PBVHNode **nodes, int totnode)
node->face_vert_indices,
bvh->show_diffuse_color);
break;
case PBVH_BMESH:
GPU_update_bmesh_buffers(node->draw_buffers,
bvh->bm,
node->bm_faces,
node->bm_unique_verts,
node->bm_other_verts);
break;
}
node->flag &= ~PBVH_UpdateDrawBuffers;
@@ -1222,6 +1250,12 @@ void BLI_pbvh_get_grid_key(const PBVH *bvh, CCGKey *key)
*key = bvh->gridkey;
}
BMesh *BLI_pbvh_get_bmesh(PBVH *bvh)
{
BLI_assert(bvh->type == PBVH_BMESH);
return bvh->bm;
}
/***************************** Node Access ***********************************/
void BLI_pbvh_node_mark_update(PBVHNode *node)
@@ -1264,6 +1298,11 @@ void BLI_pbvh_node_num_verts(PBVH *bvh, PBVHNode *node, int *uniquevert, int *to
if (totvert) *totvert = node->uniq_verts + node->face_verts;
if (uniquevert) *uniquevert = node->uniq_verts;
break;
case PBVH_BMESH:
tot = BLI_ghash_size(node->bm_unique_verts);
if (totvert) *totvert = tot + BLI_ghash_size(node->bm_other_verts);
if (uniquevert) *uniquevert = tot;
break;
}
}
@@ -1279,6 +1318,7 @@ void BLI_pbvh_node_get_grids(PBVH *bvh, PBVHNode *node, int **grid_indices, int
if (gridadj) *gridadj = bvh->gridadj;
break;
case PBVH_FACES:
case PBVH_BMESH:
if (grid_indices) *grid_indices = NULL;
if (totgrid) *totgrid = 0;
if (maxgrid) *maxgrid = 0;
@@ -1345,11 +1385,11 @@ void BLI_pbvh_raycast(PBVH *bvh, BLI_pbvh_HitOccludedCallback cb, void *data,
BLI_pbvh_search_callback_occluded(bvh, ray_aabb_intersect, &rcd, cb, data);
}
static int ray_face_intersection(const float ray_start[3],
const float ray_normal[3],
const float *t0, const float *t1,
const float *t2, const float *t3,
float *fdist)
int ray_face_intersection(const float ray_start[3],
const float ray_normal[3],
const float *t0, const float *t1,
const float *t2, const float *t3,
float *fdist)
{
float dist;
@@ -1455,7 +1495,7 @@ static int pbvh_grids_node_raycast(PBVH *bvh, PBVHNode *node,
return hit;
}
int BLI_pbvh_node_raycast(PBVH *bvh, PBVHNode *node, float (*origco)[3],
int BLI_pbvh_node_raycast(PBVH *bvh, PBVHNode *node, float (*origco)[3], int use_origco,
const float ray_start[3], const float ray_normal[3],
float *dist)
{
@@ -1473,6 +1513,9 @@ int BLI_pbvh_node_raycast(PBVH *bvh, PBVHNode *node, float (*origco)[3],
hit |= pbvh_grids_node_raycast(bvh, node, origco,
ray_start, ray_normal, dist);
break;
case PBVH_BMESH:
hit = pbvh_bmesh_node_raycast(node, ray_start, ray_normal, dist, use_origco);
break;
}
return hit;
@@ -1803,12 +1846,18 @@ void pbvh_vertex_iter_init(PBVH *bvh, PBVHNode *node,
vi->vert_indices = vert_indices;
vi->mverts = verts;
if (bvh->type == PBVH_BMESH) {
BLI_ghashIterator_init(&vi->bm_unique_verts, node->bm_unique_verts);
BLI_ghashIterator_init(&vi->bm_other_verts, node->bm_other_verts);
vi->bm_vdata = &bvh->bm->vdata;
}
vi->gh = NULL;
if (vi->grids && mode == PBVH_ITER_UNIQUE)
vi->grid_hidden = bvh->grid_hidden;
vi->mask = NULL;
if (!vi->grids)
if (bvh->type == PBVH_FACES)
vi->vmask = CustomData_get_layer(bvh->vdata, CD_PAINT_MASK);
}

View File

@@ -0,0 +1,1414 @@
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include "MEM_guardedalloc.h"
#include "DNA_object_types.h"
#include "BLI_array.h"
#include "BLI_buffer.h"
#include "BLI_ghash.h"
#include "BLI_heap.h"
#include "BLI_math.h"
#include "BKE_ccg.h"
#include "BKE_DerivedMesh.h"
#include "BKE_global.h"
#include "BKE_pbvh.h"
#include "GPU_buffers.h"
#include "bmesh.h"
#include "pbvh_intern.h"
#include <assert.h>
/****************************** Building ******************************/
/* Update node data after splitting */
static void pbvh_bmesh_node_finalize(PBVH *bvh, int node_index)
{
GHashIterator gh_iter;
PBVHNode *n = &bvh->nodes[node_index];
/* Create vert hash sets */
n->bm_unique_verts = BLI_ghash_ptr_new("bm_unique_verts");
n->bm_other_verts = BLI_ghash_ptr_new("bm_other_verts");
BB_reset(&n->vb);
GHASH_ITER (gh_iter, n->bm_faces) {
BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
BMIter bm_iter;
BMVert *v;
void *node_val = SET_INT_IN_POINTER(node_index);
/* Update ownership of faces */
BLI_ghash_insert(bvh->bm_face_to_node, f, node_val);
/* Update vertices */
BM_ITER_ELEM (v, &bm_iter, f, BM_VERTS_OF_FACE) {
if (!BLI_ghash_haskey(n->bm_unique_verts, v)) {
if (BLI_ghash_haskey(bvh->bm_vert_to_node, v)) {
if (!BLI_ghash_haskey(n->bm_other_verts, v))
BLI_ghash_insert(n->bm_other_verts, v, NULL);
}
else {
BLI_ghash_insert(n->bm_unique_verts, v, NULL);
BLI_ghash_insert(bvh->bm_vert_to_node, v, node_val);
}
}
/* Update node bounding box */
BB_expand(&n->vb, v->co);
}
}
BLI_assert(n->vb.bmin[0] <= n->vb.bmax[0] &&
n->vb.bmin[1] <= n->vb.bmax[1] &&
n->vb.bmin[2] <= n->vb.bmax[2]);
n->orig_vb = n->vb;
/* Build GPU buffers */
if (!G.background) {
int smooth = bvh->flags & PBVH_DYNTOPO_SMOOTH_SHADING;
n->draw_buffers = GPU_build_bmesh_buffers(smooth);
n->flag |= PBVH_UpdateDrawBuffers;
}
}
/* Recursively split the node if it exceeds the leaf_limit */
static void pbvh_bmesh_node_split(PBVH *bvh, GHash *prim_bbc, int node_index)
{
GHash *empty, *other;
GHashIterator gh_iter;
PBVHNode *n, *c1, *c2;
BB cb;
float mid;
int axis, children;
n = &bvh->nodes[node_index];
if (BLI_ghash_size(n->bm_faces) <= bvh->leaf_limit) {
/* Node limit not exceeded */
pbvh_bmesh_node_finalize(bvh, node_index);
return;
}
/* Calculate bounding box around primitive centroids */
BB_reset(&cb);
GHASH_ITER (gh_iter, n->bm_faces) {
const BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
const BBC *bbc = BLI_ghash_lookup(prim_bbc, f);
BB_expand(&cb, bbc->bcentroid);
}
/* Find widest axis and its midpoint */
axis = BB_widest_axis(&cb);
mid = (cb.bmax[axis] + cb.bmin[axis]) * 0.5f;
/* Add two new child nodes */
children = bvh->totnode;
n->children_offset = children;
pbvh_grow_nodes(bvh, bvh->totnode + 2);
/* Array reallocated, update current node pointer */
n = &bvh->nodes[node_index];
/* Initialize children */
c1 = &bvh->nodes[children];
c2 = &bvh->nodes[children + 1];
c1->flag |= PBVH_Leaf;
c2->flag |= PBVH_Leaf;
c1->bm_faces = BLI_ghash_ptr_new("bm_faces");
c2->bm_faces = BLI_ghash_ptr_new("bm_faces");
/* Partition the parent node's faces between the two children */
GHASH_ITER (gh_iter, n->bm_faces) {
BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
const BBC *bbc = BLI_ghash_lookup(prim_bbc, f);
if (bbc->bcentroid[axis] < mid)
BLI_ghash_insert(c1->bm_faces, f, NULL);
else
BLI_ghash_insert(c2->bm_faces, f, NULL);
}
/* Enforce at least one primitive in each node */
empty = NULL;
if (BLI_ghash_size(c1->bm_faces) == 0) {
empty = c1->bm_faces;
other = c2->bm_faces;
}
else if (BLI_ghash_size(c2->bm_faces) == 0) {
empty = c2->bm_faces;
other = c1->bm_faces;
}
if (empty) {
GHASH_ITER (gh_iter, other) {
void *key = BLI_ghashIterator_getKey(&gh_iter);
BLI_ghash_insert(empty, key, NULL);
BLI_ghash_remove(other, key, NULL, NULL);
break;
}
}
/* Clear this node */
/* Mark this node's unique verts as unclaimed */
if (n->bm_unique_verts) {
GHASH_ITER (gh_iter, n->bm_unique_verts) {
BMVert *v = BLI_ghashIterator_getKey(&gh_iter);
BLI_ghash_remove(bvh->bm_vert_to_node, v, NULL, NULL);
}
BLI_ghash_free(n->bm_unique_verts, NULL, NULL);
}
/* Unclaim faces */
GHASH_ITER (gh_iter, n->bm_faces) {
BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
BLI_ghash_remove(bvh->bm_face_to_node, f, NULL, NULL);
}
BLI_ghash_free(n->bm_faces, NULL, NULL);
if (n->bm_other_verts)
BLI_ghash_free(n->bm_other_verts, NULL, NULL);
if (n->layer_disp)
MEM_freeN(n->layer_disp);
n->bm_faces = NULL;
n->bm_unique_verts = NULL;
n->bm_other_verts = NULL;
n->layer_disp = NULL;
if (n->draw_buffers) {
GPU_free_buffers(n->draw_buffers);
n->draw_buffers = NULL;
}
n->flag &= ~PBVH_Leaf;
/* Recurse */
c1 = c2 = NULL;
pbvh_bmesh_node_split(bvh, prim_bbc, children);
pbvh_bmesh_node_split(bvh, prim_bbc, children + 1);
/* Array maybe reallocated, update current node pointer */
n = &bvh->nodes[node_index];
/* Update bounding box */
BB_reset(&n->vb);
BB_expand_with_bb(&n->vb, &bvh->nodes[n->children_offset].vb);
BB_expand_with_bb(&n->vb, &bvh->nodes[n->children_offset + 1].vb);
n->orig_vb = n->vb;
}
/* Recursively split the node if it exceeds the leaf_limit */
static int pbvh_bmesh_node_limit_ensure(PBVH *bvh, int node_index)
{
GHash *prim_bbc;
GHashIterator gh_iter;
if (BLI_ghash_size(bvh->nodes[node_index].bm_faces) <= bvh->leaf_limit) {
/* Node limit not exceeded */
return FALSE;
}
/* For each BMFace, store the AABB and AABB centroid */
prim_bbc = BLI_ghash_ptr_new("prim_bbc");
GHASH_ITER (gh_iter, bvh->nodes[node_index].bm_faces) {
BMIter bm_iter;
BMVert *v;
BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
BBC *bbc = MEM_callocN(sizeof(BBC), "BBC");
BB_reset((BB *)bbc);
BM_ITER_ELEM (v, &bm_iter, f, BM_VERTS_OF_FACE) {
BB_expand((BB *)bbc, v->co);
}
BBC_update_centroid(bbc);
BLI_ghash_insert(prim_bbc, f, bbc);
}
pbvh_bmesh_node_split(bvh, prim_bbc, node_index);
BLI_ghash_free(prim_bbc, NULL, (void*)MEM_freeN);
return TRUE;
}
/**********************************************************************/
static PBVHNode *pbvh_bmesh_node_lookup(PBVH *bvh, GHash *map, void *key)
{
int node_index;
BLI_assert(BLI_ghash_haskey(map, key));
node_index = GET_INT_FROM_POINTER(BLI_ghash_lookup(map, key));
BLI_assert(node_index < bvh->totnode);
return &bvh->nodes[node_index];
}
static BMVert *pbvh_bmesh_vert_create(PBVH *bvh, int node_index,
const float co[3],
const BMVert *example)
{
BMVert *v = BM_vert_create(bvh->bm, co, example, 0);
void *val = SET_INT_IN_POINTER(node_index);
BLI_assert((bvh->totnode == 1 || node_index) && node_index <= bvh->totnode);
BLI_ghash_insert(bvh->nodes[node_index].bm_unique_verts, v, NULL);
BLI_ghash_insert(bvh->bm_vert_to_node, v, val);
/* Log the new vertex */
BM_log_vert_added(bvh->bm, bvh->bm_log, v);
return v;
}
static BMFace *pbvh_bmesh_face_create(PBVH *bvh, int node_index, BMVert *v1,
BMVert *v2, BMVert *v3,
const BMFace *UNUSED(example))
{
BMFace *f;
void *val = SET_INT_IN_POINTER(node_index);
/* Note: passing NULL for the 'example' parameter, profiling shows
* a small performance bump */
f = BM_face_create_quad_tri(bvh->bm, v1, v2, v3, NULL, NULL, TRUE);
if (!BLI_ghash_haskey(bvh->bm_face_to_node, f)) {
BLI_ghash_insert(bvh->nodes[node_index].bm_faces, f, NULL);
BLI_ghash_insert(bvh->bm_face_to_node, f, val);
/* Log the new face */
BM_log_face_added(bvh->bm_log, f);
}
return f;
}
/* Return the number of faces in 'node' that use vertex 'v' */
static int pbvh_bmesh_node_vert_use_count(PBVH *bvh, PBVHNode *node, BMVert *v)
{
BMIter bm_iter;
BMFace *f;
int count = 0;
BM_ITER_ELEM (f, &bm_iter, v, BM_FACES_OF_VERT) {
PBVHNode *f_node;
f_node = pbvh_bmesh_node_lookup(bvh, bvh->bm_face_to_node, f);
if (f_node == node)
count++;
}
return count;
}
/* Return a node that uses vertex 'v' other than its current owner */
static PBVHNode *pbvh_bmesh_vert_other_node_find(PBVH *bvh, BMVert *v)
{
BMIter bm_iter;
BMFace *f;
PBVHNode *current_node;
current_node = pbvh_bmesh_node_lookup(bvh, bvh->bm_vert_to_node, v);
BM_ITER_ELEM (f, &bm_iter, v, BM_FACES_OF_VERT) {
PBVHNode *f_node;
f_node = pbvh_bmesh_node_lookup(bvh, bvh->bm_face_to_node, f);
if (f_node != current_node)
return f_node;
}
return NULL;
}
static void pbvh_bmesh_vert_ownership_transfer(PBVH *bvh, PBVHNode *new_owner,
BMVert *v)
{
PBVHNode *current_owner;
current_owner = pbvh_bmesh_node_lookup(bvh, bvh->bm_vert_to_node, v);
BLI_assert(current_owner != new_owner);
/* Remove current ownership */
BLI_ghash_remove(bvh->bm_vert_to_node, v, NULL, NULL);
BLI_ghash_remove(current_owner->bm_unique_verts, v, NULL, NULL);
/* Set new ownership */
BLI_ghash_insert(bvh->bm_vert_to_node, v,
SET_INT_IN_POINTER(new_owner - bvh->nodes));
BLI_ghash_insert(new_owner->bm_unique_verts, v, NULL);
BLI_ghash_remove(new_owner->bm_other_verts, v, NULL, NULL);
BLI_assert(!BLI_ghash_haskey(new_owner->bm_other_verts, v));
}
static void pbvh_bmesh_vert_remove(PBVH *bvh, BMVert *v)
{
PBVHNode *v_node;
BMIter bm_iter;
BMFace *f;
BLI_assert(BLI_ghash_haskey(bvh->bm_vert_to_node, v));
v_node = pbvh_bmesh_node_lookup(bvh, bvh->bm_vert_to_node, v);
BLI_ghash_remove(v_node->bm_unique_verts, v, NULL, NULL);
BLI_ghash_remove(bvh->bm_vert_to_node, v, NULL, NULL);
/* Have to check each neighboring face's node */
BM_ITER_ELEM (f, &bm_iter, v, BM_FACES_OF_VERT) {
PBVHNode *f_node = pbvh_bmesh_node_lookup(bvh, bvh->bm_face_to_node, f);
BLI_ghash_remove(f_node->bm_unique_verts, v, NULL, NULL);
BLI_ghash_remove(f_node->bm_other_verts, v, NULL, NULL);
BLI_assert(!BLI_ghash_haskey(f_node->bm_unique_verts, v));
BLI_assert(!BLI_ghash_haskey(f_node->bm_other_verts, v));
}
}
static void pbvh_bmesh_face_remove(PBVH *bvh, BMFace *f)
{
PBVHNode *f_node;
BMIter bm_iter;
BMVert *v;
f_node = pbvh_bmesh_node_lookup(bvh, bvh->bm_face_to_node, f);
/* Check if any of this face's vertices need to be removed
* from the node */
BM_ITER_ELEM (v, &bm_iter, f, BM_VERTS_OF_FACE) {
if (pbvh_bmesh_node_vert_use_count(bvh, f_node, v) == 1) {
if (BLI_ghash_lookup(f_node->bm_unique_verts, v)) {
/* Find a different node that uses 'v' */
PBVHNode *new_node;
new_node = pbvh_bmesh_vert_other_node_find(bvh, v);
BLI_assert(new_node || BM_vert_face_count(v) == 1);
if (new_node) {
pbvh_bmesh_vert_ownership_transfer(bvh, new_node, v);
}
}
else {
/* Remove from other verts */
BLI_ghash_remove(f_node->bm_other_verts, v, NULL, NULL);
}
}
}
/* Remove face from node and top level */
BLI_ghash_remove(f_node->bm_faces, f, NULL, NULL);
BLI_ghash_remove(bvh->bm_face_to_node, f, NULL, NULL);
/* Log removed face */
BM_log_face_removed(bvh->bm_log, f);
}
static BMVert *bm_triangle_other_vert_find(BMFace *triangle, const BMVert *v1,
const BMVert *v2)
{
BLI_assert(triangle->len == 3);
BLI_assert(v1 != v2);
if (triangle->len == 3) {
BMIter iter;
BMVert *v, *other = NULL;
int found_v1 = FALSE, found_v2 = FALSE;
BM_ITER_ELEM (v, &iter, triangle, BM_VERTS_OF_FACE) {
if (v == v1)
found_v1 = TRUE;
else if (v == v2)
found_v2 = TRUE;
else
other = v;
}
if (found_v1 && found_v2)
return other;
}
BLI_assert(0);
return NULL;
}
static void pbvh_bmesh_edge_faces(BLI_Buffer *buf, BMEdge *e)
{
BLI_buffer_resize(buf, BM_edge_face_count(e));
BM_iter_as_array(NULL, BM_FACES_OF_EDGE, e, buf->data, buf->count);
}
/* TODO: maybe a better way to do this, if not then this should go to
* bmesh_queries */
static int bm_face_edge_backwards(BMFace *f, BMEdge *e)
{
BMIter bm_iter;
BMLoop *l, *l1 = NULL, *l2 = NULL;
BM_ITER_ELEM (l, &bm_iter, f, BM_LOOPS_OF_FACE) {
if (l->v == e->v1)
l1 = l;
else if (l->v == e->v2)
l2 = l;
}
BLI_assert(l1 && l2);
BLI_assert(l1->next == l2 || l2->next == l1);
return l2->next == l1;
}
static void pbvh_bmesh_node_drop_orig(PBVHNode *node)
{
if (node->bm_orco)
MEM_freeN(node->bm_orco);
if (node->bm_ortri)
MEM_freeN(node->bm_ortri);
node->bm_orco = NULL;
node->bm_ortri = NULL;
node->bm_tot_ortri = 0;
}
/****************************** EdgeQueue *****************************/
typedef struct {
Heap *heap;
const float *center;
float radius_squared;
float limit_len_squared;
} EdgeQueue;
static int edge_queue_tri_in_sphere(const EdgeQueue *q, BMFace *f)
{
BMVert *v[3];
float c[3];
/* Get closest point in triangle to sphere center */
BM_iter_as_array(NULL, BM_VERTS_OF_FACE, f, (void **)v, 3);
closest_on_tri_to_point_v3(c, q->center, v[0]->co, v[1]->co, v[2]->co);
/* Check if triangle intersects the sphere */
return ((len_squared_v3v3(q->center, c) <= q->radius_squared));
}
static void edge_queue_insert(EdgeQueue *q, BLI_mempool *pool, BMEdge *e,
float priority)
{
BMVert **pair;
pair = BLI_mempool_alloc(pool);
pair[0] = e->v1;
pair[1] = e->v2;
BLI_heap_insert(q->heap, priority, pair);
}
static void long_edge_queue_edge_add(EdgeQueue *q, BLI_mempool *pool,
BMEdge *e)
{
const float len_sq = BM_edge_calc_squared_length(e);
if (len_sq > q->limit_len_squared)
edge_queue_insert(q, pool, e, 1.0f / len_sq);
}
static void short_edge_queue_edge_add(EdgeQueue *q, BLI_mempool *pool,
BMEdge *e)
{
const float len_sq = BM_edge_calc_squared_length(e);
if (len_sq < q->limit_len_squared)
edge_queue_insert(q, pool, e, len_sq);
}
static int long_edge_queue_face_add(EdgeQueue *q, BLI_mempool *pool,
BMFace *f)
{
BMIter bm_iter;
BMEdge *e;
if (edge_queue_tri_in_sphere(q, f)) {
/* Check each edge of the face */
BM_ITER_ELEM (e, &bm_iter, f, BM_EDGES_OF_FACE) {
long_edge_queue_edge_add(q, pool, e);
}
}
return TRUE;
}
static int short_edge_queue_face_add(EdgeQueue *q, BLI_mempool *pool,
BMFace *f)
{
BMIter bm_iter;
BMEdge *e;
if (edge_queue_tri_in_sphere(q, f)) {
/* Check each edge of the face */
BM_ITER_ELEM (e, &bm_iter, f, BM_EDGES_OF_FACE) {
short_edge_queue_edge_add(q, pool, e);
}
}
return TRUE;
}
/* Create a priority queue containing vertex pairs connected by a long
* edge as defined by PBVH.bm_max_edge_len.
*
* Only nodes marked for topology update are checked, and in those
* nodes only edges used by a face intersecting the (center, radius)
* sphere are checked.
*
* The highest priority (lowest number) is given to the longest edge.
*/
static void long_edge_queue_create(EdgeQueue *q, BLI_mempool *pool,
PBVH *bvh, const float center[3],
float radius)
{
int n;
q->heap = BLI_heap_new();
q->center = center;
q->radius_squared = radius * radius;
q->limit_len_squared = bvh->bm_max_edge_len * bvh->bm_max_edge_len;
for (n = 0; n < bvh->totnode; n++) {
PBVHNode *node = &bvh->nodes[n];
/* Check leaf nodes marked for topology update */
if ((node->flag & PBVH_Leaf) &&
(node->flag & PBVH_UpdateTopology))
{
GHashIterator gh_iter;
/* Check each face */
GHASH_ITER (gh_iter, node->bm_faces) {
BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
long_edge_queue_face_add(q, pool, f);
}
}
}
}
/* Create a priority queue containing vertex pairs connected by a
* short edge as defined by PBVH.bm_min_edge_len.
*
* Only nodes marked for topology update are checked, and in those
* nodes only edges used by a face intersecting the (center, radius)
* sphere are checked.
*
* The highest priority (lowest number) is given to the shortest edge.
*/
static void short_edge_queue_create(EdgeQueue *q, BLI_mempool *pool,
PBVH *bvh, const float center[3],
float radius)
{
int n;
q->heap = BLI_heap_new();
q->center = center;
q->radius_squared = radius * radius;
q->limit_len_squared = bvh->bm_min_edge_len * bvh->bm_min_edge_len;
for (n = 0; n < bvh->totnode; n++) {
PBVHNode *node = &bvh->nodes[n];
/* Check leaf nodes marked for topology update */
if ((node->flag & PBVH_Leaf) &&
(node->flag & PBVH_UpdateTopology))
{
GHashIterator gh_iter;
/* Check each face */
GHASH_ITER (gh_iter, node->bm_faces) {
BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
short_edge_queue_face_add(q, pool, f);
}
}
}
}
/*************************** Topology update **************************/
static void pbvh_bmesh_split_edge(PBVH *bvh, EdgeQueue *q, BLI_mempool *pool,
BMEdge *e, BLI_Buffer *edge_faces)
{
BMVert *v_new;
float mid[3];
int i, node_index;
/* Get all faces adjacent to the edge */
pbvh_bmesh_edge_faces(edge_faces, e);
/* Create a new vertex in current node at the edge's midpoint */
mid_v3_v3v3(mid, e->v1->co, e->v2->co);
node_index = GET_INT_FROM_POINTER(BLI_ghash_lookup(bvh->bm_vert_to_node,
e->v1));
v_new = pbvh_bmesh_vert_create(bvh, node_index, mid, e->v1);
/* For each face, add two new triangles and delete the original */
for (i = 0; i < edge_faces->count; i++) {
BMFace *f_adj = BLI_buffer_at(edge_faces, BMFace *, i);
BMFace *f_new;
BMVert *opp, *v1, *v2;
void *nip;
int ni;
BLI_assert(f_adj->len == 3);
nip = BLI_ghash_lookup(bvh->bm_face_to_node, f_adj);
ni = GET_INT_FROM_POINTER(nip);
/* Ensure node gets redrawn */
bvh->nodes[ni].flag |= PBVH_UpdateDrawBuffers;
/* Find the vertex not in the edge */
opp = bm_triangle_other_vert_find(f_adj, e->v1, e->v2);
/* Get e->v1 and e->v2 in the order they appear in the
* existing face so that the new faces' winding orders
* match */
v1 = e->v1;
v2 = e->v2;
if (bm_face_edge_backwards(f_adj, e))
SWAP(BMVert *, v1, v2);
if (ni != node_index && i == 0)
pbvh_bmesh_vert_ownership_transfer(bvh, &bvh->nodes[ni], v_new);
/* Create two new faces */
f_new = pbvh_bmesh_face_create(bvh, ni, v1, v_new, opp, f_adj);
long_edge_queue_face_add(q, pool, f_new);
f_new = pbvh_bmesh_face_create(bvh, ni, v_new, v2, opp, f_adj);
long_edge_queue_face_add(q, pool, f_new);
/* Delete original */
pbvh_bmesh_face_remove(bvh, f_adj);
BM_face_kill(bvh->bm, f_adj);
/* Ensure new vertex is in the node */
if (!BLI_ghash_haskey(bvh->nodes[ni].bm_unique_verts, v_new) &&
!BLI_ghash_haskey(bvh->nodes[ni].bm_other_verts, v_new))
{
BLI_ghash_insert(bvh->nodes[ni].bm_other_verts, v_new, NULL);
}
if (BM_vert_edge_count(opp) >= 9) {
BMIter bm_iter;
BMEdge *e2;
BM_ITER_ELEM (e2, &bm_iter, opp, BM_EDGES_OF_VERT) {
long_edge_queue_edge_add(q, pool, e2);
}
}
}
BM_edge_kill(bvh->bm, e);
}
static int pbvh_bmesh_subdivide_long_edges(PBVH *bvh, EdgeQueue *q,
BLI_mempool *pool,
BLI_Buffer *edge_faces)
{
int any_subdivided = FALSE;
while (!BLI_heap_is_empty(q->heap)) {
BMVert **pair = BLI_heap_popmin(q->heap);
BMEdge *e;
/* Check that the edge still exists */
if (!(e = BM_edge_exists(pair[0], pair[1]))) {
BLI_mempool_free(pool, pair);
continue;
}
BLI_mempool_free(pool, pair);
pair = NULL;
/* Check that the edge's vertices are still in the PBVH. It's
* possible that an edge collapse has deleted adjacent faces
* and the node has been split, thus leaving wire edges and
* associated vertices. */
if (!BLI_ghash_haskey(bvh->bm_vert_to_node, e->v1) ||
!BLI_ghash_haskey(bvh->bm_vert_to_node, e->v2))
{
continue;
}
if (BM_edge_calc_squared_length(e) <= q->limit_len_squared)
continue;
any_subdivided = TRUE;
pbvh_bmesh_split_edge(bvh, q, pool, e, edge_faces);
}
return any_subdivided;
}
static void pbvh_bmesh_collapse_edge(PBVH *bvh, BMEdge *e, BMVert *v1,
BMVert *v2, GHash *deleted_verts,
BLI_Buffer *edge_faces,
BLI_Buffer *deleted_faces)
{
BMIter bm_iter;
BMFace *f;
int i;
/* Get all faces adjacent to the edge */
pbvh_bmesh_edge_faces(edge_faces, e);
/* Remove the merge vertex from the PBVH */
pbvh_bmesh_vert_remove(bvh, v2);
/* Remove all faces adjacent to the edge */
for (i = 0; i < edge_faces->count; i++) {
BMFace *f_adj = BLI_buffer_at(edge_faces, BMFace *, i);
pbvh_bmesh_face_remove(bvh, f_adj);
BM_face_kill(bvh->bm, f_adj);
}
/* Kill the edge */
BLI_assert(BM_edge_face_count(e) == 0);
BM_edge_kill(bvh->bm, e);
/* For all remaining faces of v2, create a new face that is the
same except it uses v1 instead of v2 */
/* Note: this could be done with BM_vert_splice(), but that
* requires handling other issues like duplicate edges, so doesn't
* really buy anything. */
deleted_faces->count = 0;
BM_ITER_ELEM (f, &bm_iter, v2, BM_FACES_OF_VERT) {
BMVert *v[3];
BMFace *existing_face;
PBVHNode *n;
int ni;
/* Get vertices, replace use of v2 with v1 */
BM_iter_as_array(NULL, BM_VERTS_OF_FACE, f, (void **)v, 3);
for (i = 0; i < 3; i++) {
if (v[i] == v2)
v[i] = v1;
}
/* Check if a face using these vertices already exists. If so,
* skip adding this face and mark the existing one for
* deletion as well. Prevents extraneous "flaps" from being
* created. */
if (BM_face_exists(v, 3, &existing_face)) {
BLI_assert(existing_face);
BLI_buffer_append(deleted_faces, BMFace *, existing_face);
}
else {
n = pbvh_bmesh_node_lookup(bvh, bvh->bm_face_to_node, f);
ni = n - bvh->nodes;
pbvh_bmesh_face_create(bvh, ni, v[0], v[1], v[2], f);
/* Ensure that v1 is in the new face's node */
if (!BLI_ghash_haskey(n->bm_unique_verts, v1) &&
!BLI_ghash_haskey(n->bm_other_verts, v1)) {
BLI_ghash_insert(n->bm_other_verts, v1, NULL);
}
}
BLI_buffer_append(deleted_faces, BMFace *, f);
}
/* Delete the tagged faces */
for (i = 0; i < deleted_faces->count; i++) {
BMFace *f_del = BLI_buffer_at(deleted_faces, BMFace *, i);
BMVert *v[3];
int j;
BM_iter_as_array(NULL, BM_VERTS_OF_FACE, f_del, (void **)v, 3);
/* Check if any of the face's vertices are now unused, if so
remove them from the PBVH */
for (j = 0; j < 3; j++) {
if (v[j] != v2 && BM_vert_face_count(v[j]) == 0) {
BLI_ghash_insert(deleted_verts, v[j], NULL);
pbvh_bmesh_vert_remove(bvh, v[j]);
}
else {
v[j] = NULL;
}
}
/* Remove the face */
pbvh_bmesh_face_remove(bvh, f_del);
BM_face_kill(bvh->bm, f_del);
/* Delete unused vertices */
for (j = 0; j < 3; j++) {
if (v[j]) {
BM_log_vert_removed(bvh->bm, bvh->bm_log, v[j]);
BM_vert_kill(bvh->bm, v[j]);
}
}
}
/* Move v1 to the midpoint of v1 and v2 */
BM_log_vert_before_modified(bvh->bm, bvh->bm_log, v1);
mid_v3_v3v3(v1->co, v1->co, v2->co);
/* Delete v2 */
BLI_assert(BM_vert_face_count(v2) == 0);
BLI_ghash_insert(deleted_verts, v2, NULL);
BM_log_vert_removed(bvh->bm, bvh->bm_log, v2);
BM_vert_kill(bvh->bm, v2);
}
static int pbvh_bmesh_collapse_short_edges(PBVH *bvh, EdgeQueue *q,
BLI_mempool *pool,
BLI_Buffer *edge_faces,
BLI_Buffer *deleted_faces)
{
float min_len_squared = bvh->bm_min_edge_len * bvh->bm_min_edge_len;
GHash *deleted_verts;
int any_collapsed = FALSE;
deleted_verts = BLI_ghash_ptr_new("deleted_verts");
while (!BLI_heap_is_empty(q->heap)) {
BMVert **pair = BLI_heap_popmin(q->heap);
BMEdge *e;
BMVert *v1, *v2;
v1 = pair[0];
v2 = pair[1];
BLI_mempool_free(pool, pair);
pair = NULL;
/* Check that the vertices/edge still exist */
if (BLI_ghash_haskey(deleted_verts, v1) ||
BLI_ghash_haskey(deleted_verts, v2) ||
!(e = BM_edge_exists(v1, v2)))
continue;
/* Check that the edge's vertices are still in the PBVH. It's
* possible that an edge collapse has deleted adjacent faces
* and the node has been split, thus leaving wire edges and
* associated vertices. */
if (!BLI_ghash_haskey(bvh->bm_vert_to_node, e->v1) ||
!BLI_ghash_haskey(bvh->bm_vert_to_node, e->v2))
{
continue;
}
if (BM_edge_calc_squared_length(e) >= min_len_squared)
continue;
any_collapsed = TRUE;
pbvh_bmesh_collapse_edge(bvh, e, v1, v2,
deleted_verts, edge_faces,
deleted_faces);
}
BLI_ghash_free(deleted_verts, NULL, NULL);
return any_collapsed;
}
/************************* Called from pbvh.c *************************/
int pbvh_bmesh_node_raycast(PBVHNode *node, const float ray_start[3],
const float ray_normal[3], float *dist,
int use_original)
{
GHashIterator gh_iter;
int hit = 0;
if (use_original && node->bm_tot_ortri) {
int i;
for (i = 0; i < node->bm_tot_ortri; i++) {
const int *t = node->bm_ortri[i];
hit |= ray_face_intersection(ray_start, ray_normal,
node->bm_orco[t[0]],
node->bm_orco[t[1]],
node->bm_orco[t[2]],
NULL, dist);
}
}
else {
GHASH_ITER (gh_iter, node->bm_faces) {
BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
BLI_assert(f->len == 3);
if (f->len == 3) {
BMVert *v[3];
BM_iter_as_array(NULL, BM_VERTS_OF_FACE, f, (void **)v, 3);
hit |= ray_face_intersection(ray_start, ray_normal,
v[0]->co,
v[1]->co,
v[2]->co,
NULL, dist);
}
}
}
return hit;
}
void pbvh_bmesh_normals_update(PBVHNode **nodes, int totnode)
{
int n;
for (n = 0; n < totnode; n++) {
PBVHNode *node = nodes[n];
GHashIterator gh_iter;
GHASH_ITER (gh_iter, node->bm_faces) {
BM_face_normal_update(BLI_ghashIterator_getKey(&gh_iter));
}
GHASH_ITER (gh_iter, node->bm_unique_verts) {
BM_vert_normal_update(BLI_ghashIterator_getKey(&gh_iter));
}
}
}
/***************************** Public API *****************************/
/* Build a PBVH from a BMesh */
void BLI_pbvh_build_bmesh(PBVH *bvh, BMesh *bm, int smooth_shading,
BMLog *log)
{
BMIter iter;
BMFace *f;
PBVHNode *n;
int node_index = 0;
bvh->bm = bm;
BLI_pbvh_bmesh_detail_size_set(bvh, 0.75);
bvh->type = PBVH_BMESH;
bvh->bm_face_to_node = BLI_ghash_ptr_new("bm_face_to_node");
bvh->bm_vert_to_node = BLI_ghash_ptr_new("bm_vert_to_node");
bvh->bm_log = log;
/* TODO: choose leaf limit better */
bvh->leaf_limit = 100;
if (smooth_shading)
bvh->flags |= PBVH_DYNTOPO_SMOOTH_SHADING;
/* Start with all faces in the root node */
n = bvh->nodes = MEM_callocN(sizeof(PBVHNode), "PBVHNode");
bvh->totnode = 1;
n->flag = PBVH_Leaf;
n->bm_faces = BLI_ghash_ptr_new("bm_faces");
BM_ITER_MESH (f, &iter, bvh->bm, BM_FACES_OF_MESH) {
BLI_ghash_insert(n->bm_faces, f, NULL);
}
/* Recursively split the node until it is under the limit; if no
* splitting occurs then finalize the existing leaf node */
if (!pbvh_bmesh_node_limit_ensure(bvh, node_index))
pbvh_bmesh_node_finalize(bvh, 0);
}
/* Collapse short edges, subdivide long edges */
int BLI_pbvh_bmesh_update_topology(PBVH *bvh, PBVHTopologyUpdateMode mode,
const float center[3], float radius)
{
BLI_buffer_declare(BMFace*, edge_faces, 8);
BLI_buffer_declare(BMFace*, deleted_faces, 32);
int modified = FALSE;
int n;
if (mode & PBVH_Collapse) {
EdgeQueue q;
BLI_mempool *queue_pool = BLI_mempool_create(sizeof(BMVert) * 2,
128, 128, 0);
short_edge_queue_create(&q, queue_pool, bvh, center, radius);
pbvh_bmesh_collapse_short_edges(bvh, &q, queue_pool, &edge_faces,
&deleted_faces);
BLI_heap_free(q.heap, NULL);
BLI_mempool_destroy(queue_pool);
}
if (mode & PBVH_Subdivide) {
EdgeQueue q;
BLI_mempool *queue_pool = BLI_mempool_create(sizeof(BMVert) * 2,
128, 128, 0);
long_edge_queue_create(&q, queue_pool, bvh, center, radius);
pbvh_bmesh_subdivide_long_edges(bvh, &q, queue_pool, &edge_faces);
BLI_heap_free(q.heap, NULL);
BLI_mempool_destroy(queue_pool);
}
/* Unmark nodes */
for (n = 0; n < bvh->totnode; n++) {
PBVHNode *node = &bvh->nodes[n];
if (node->flag & PBVH_Leaf &&
node->flag & PBVH_UpdateTopology)
{
node->flag &= ~PBVH_UpdateTopology;
}
}
BLI_buffer_free(&edge_faces);
BLI_buffer_free(&deleted_faces);
return modified;
}
/* In order to perform operations on the original node coordinates
* (such as raycast), store the node's triangles and vertices.*/
void BLI_pbvh_bmesh_node_save_orig(PBVHNode *node)
{
GHashIterator gh_iter;
int i, totvert, tottri;
/* Skip if original coords/triangles are already saved */
if (node->bm_orco)
return;
totvert = (BLI_ghash_size(node->bm_unique_verts) +
BLI_ghash_size(node->bm_other_verts));
tottri = BLI_ghash_size(node->bm_faces);
node->bm_orco = MEM_mallocN(sizeof(*node->bm_orco) * totvert, AT);
node->bm_ortri = MEM_mallocN(sizeof(*node->bm_ortri) * tottri, AT);
/* Copy out the vertices and assign a temporary index */
i = 0;
GHASH_ITER (gh_iter, node->bm_unique_verts) {
BMVert *v = BLI_ghashIterator_getKey(&gh_iter);
copy_v3_v3(node->bm_orco[i], v->co);
BM_elem_index_set(v, i); /* set_dirty! */
i++;
}
GHASH_ITER (gh_iter, node->bm_other_verts) {
BMVert *v = BLI_ghashIterator_getKey(&gh_iter);
copy_v3_v3(node->bm_orco[i], v->co);
BM_elem_index_set(v, i); /* set_dirty! */
i++;
}
/* Copy the triangles */
i = 0;
GHASH_ITER (gh_iter, node->bm_faces) {
BMIter bm_iter;
BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
BMVert *v;
int j = 0;
BM_ITER_ELEM (v, &bm_iter, f, BM_VERTS_OF_FACE) {
node->bm_ortri[i][j] = BM_elem_index_get(v);
j++;
}
i++;
}
node->bm_tot_ortri = i;
}
void BLI_pbvh_bmesh_after_stroke(PBVH *bvh)
{
int i;
for (i = 0; i < bvh->totnode; i++) {
PBVHNode *n = &bvh->nodes[i];
if (n->flag & PBVH_Leaf) {
/* Free orco/ortri data */
pbvh_bmesh_node_drop_orig(n);
/* Recursively split nodes that have gotten too many
* elements */
pbvh_bmesh_node_limit_ensure(bvh, i);
}
}
}
void BLI_pbvh_bmesh_detail_size_set(PBVH *bvh, float detail_size)
{
bvh->bm_max_edge_len = detail_size;
bvh->bm_min_edge_len = bvh->bm_max_edge_len * 0.4;
}
void BLI_pbvh_node_mark_topology_update(PBVHNode *node)
{
node->flag |= PBVH_UpdateTopology;
}
GHash *BLI_pbvh_bmesh_node_unique_verts(PBVHNode *node)
{
return node->bm_unique_verts;
}
GHash *BLI_pbvh_bmesh_node_other_verts(PBVHNode *node)
{
return node->bm_other_verts;
}
/****************************** Debugging *****************************/
#if 0
void bli_ghash_duplicate_key_check(GHash *gh)
{
GHashIterator gh_iter1, gh_iter2;
GHASH_ITER (gh_iter1, gh) {
void *key1 = BLI_ghashIterator_getKey(&gh_iter1);
int dup = -1;
GHASH_ITER (gh_iter2, gh) {
void *key2 = BLI_ghashIterator_getKey(&gh_iter2);
if (key1 == key2) {
dup++;
if (dup > 0) {
BLI_assert(!"duplicate in hash");
}
}
}
}
}
void bmesh_print(BMesh *bm)
{
BMIter iter, siter;
BMVert *v;
BMEdge *e;
BMFace *f;
BMLoop *l;
fprintf(stderr, "\nbm=%p, totvert=%d, totedge=%d, "
"totloop=%d, totface=%d\n",
bm, bm->totvert, bm->totedge,
bm->totloop, bm->totface);
fprintf(stderr, "vertices:\n");
BM_ITER_MESH(v, &iter, bm, BM_VERTS_OF_MESH) {
fprintf(stderr, " %d co=(%.3f %.3f %.3f) oflag=%x\n",
BM_elem_index_get(v), v->co[0], v->co[1], v->co[2],
v->oflags[bm->stackdepth - 1].f);
}
fprintf(stderr, "edges:\n");
BM_ITER_MESH(e, &iter, bm, BM_EDGES_OF_MESH) {
fprintf(stderr, " %d v1=%d, v2=%d, oflag=%x\n",
BM_elem_index_get(e),
BM_elem_index_get(e->v1),
BM_elem_index_get(e->v2),
e->oflags[bm->stackdepth - 1].f);
}
fprintf(stderr, "faces:\n");
BM_ITER_MESH(f, &iter, bm, BM_FACES_OF_MESH) {
fprintf(stderr, " %d len=%d, oflag=%x\n",
BM_elem_index_get(f), f->len,
f->oflags[bm->stackdepth - 1].f);
fprintf(stderr, " v: ");
BM_ITER_ELEM(v, &siter, f, BM_VERTS_OF_FACE) {
fprintf(stderr, "%d ", BM_elem_index_get(v));
}
fprintf(stderr, "\n");
fprintf(stderr, " e: ");
BM_ITER_ELEM(e, &siter, f, BM_EDGES_OF_FACE) {
fprintf(stderr, "%d ", BM_elem_index_get(e));
}
fprintf(stderr, "\n");
fprintf(stderr, " l: ");
BM_ITER_ELEM(l, &siter, f, BM_LOOPS_OF_FACE) {
fprintf(stderr, "%d(v=%d, e=%d) ",
BM_elem_index_get(l),
BM_elem_index_get(l->v),
BM_elem_index_get(l->e));
}
fprintf(stderr, "\n");
}
}
void pbvh_bmesh_print(PBVH *bvh)
{
GHashIterator gh_iter;
int n;
fprintf(stderr, "\npbvh=%p\n", bvh);
fprintf(stderr, "bm_face_to_node:\n");
GHASH_ITER (gh_iter, bvh->bm_face_to_node) {
fprintf(stderr, " %d -> %d\n",
BM_elem_index_get((BMFace*)BLI_ghashIterator_getKey(&gh_iter)),
GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(&gh_iter)));
}
fprintf(stderr, "bm_vert_to_node:\n");
GHASH_ITER (gh_iter, bvh->bm_vert_to_node) {
fprintf(stderr, " %d -> %d\n",
BM_elem_index_get((BMVert*)BLI_ghashIterator_getKey(&gh_iter)),
GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(&gh_iter)));
}
for (n = 0; n < bvh->totnode; n++) {
PBVHNode *node = &bvh->nodes[n];
if (!(node->flag & PBVH_Leaf))
continue;
fprintf(stderr, "node %d\n faces:\n", n);
GHASH_ITER (gh_iter, node->bm_faces)
fprintf(stderr, " %d\n",
BM_elem_index_get((BMFace*)BLI_ghashIterator_getKey(&gh_iter)));
fprintf(stderr, " unique verts:\n");
GHASH_ITER (gh_iter, node->bm_unique_verts)
fprintf(stderr, " %d\n",
BM_elem_index_get((BMVert*)BLI_ghashIterator_getKey(&gh_iter)));
fprintf(stderr, " other verts:\n");
GHASH_ITER (gh_iter, node->bm_other_verts)
fprintf(stderr, " %d\n",
BM_elem_index_get((BMVert*)BLI_ghashIterator_getKey(&gh_iter)));
}
}
void print_flag_factors(int flag)
{
int i;
printf("flag=0x%x:\n", flag);
for (i = 0; i < 32; i++) {
if (flag & (1 << i)) {
printf(" %d (1 << %d)\n", 1 << i, i);
}
}
}
void pbvh_bmesh_verify(PBVH *bvh)
{
GHashIterator gh_iter;
int i;
/* Check faces */
BLI_assert(bvh->bm->totface == BLI_ghash_size(bvh->bm_face_to_node));
GHASH_ITER (gh_iter, bvh->bm_face_to_node) {
BMIter bm_iter;
BMVert *v;
BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
void *nip = BLI_ghashIterator_getValue(&gh_iter);
int ni = GET_INT_FROM_POINTER(nip);
PBVHNode *n = &bvh->nodes[ni];
/* Check that the face's node is a leaf */
BLI_assert(n->flag & PBVH_Leaf);
/* Check that the face's node knows it owns the face */
BLI_assert(BLI_ghash_haskey(n->bm_faces, f));
/* Check the face's vertices... */
BM_ITER_ELEM (v, &bm_iter, f, BM_VERTS_OF_FACE) {
PBVHNode *nv;
/* Check that the vertex is in the node */
BLI_assert(BLI_ghash_haskey(n->bm_unique_verts, v) ^
BLI_ghash_haskey(n->bm_other_verts, v));
/* Check that the vertex has a node owner */
nv = pbvh_bmesh_node_lookup(bvh, bvh->bm_vert_to_node, v);
/* Check that the vertex's node knows it owns the vert */
BLI_assert(BLI_ghash_haskey(nv->bm_unique_verts, v));
/* Check that the vertex isn't duplicated as an 'other' vert */
BLI_assert(!BLI_ghash_haskey(nv->bm_other_verts, v));
}
}
/* Check verts */
BLI_assert(bvh->bm->totvert == BLI_ghash_size(bvh->bm_vert_to_node));
GHASH_ITER (gh_iter, bvh->bm_vert_to_node) {
BMIter bm_iter;
BMVert *v = BLI_ghashIterator_getKey(&gh_iter);
BMFace *f;
void *nip = BLI_ghashIterator_getValue(&gh_iter);
int ni = GET_INT_FROM_POINTER(nip);
PBVHNode *n = &bvh->nodes[ni];
int found;
/* Check that the vert's node is a leaf */
BLI_assert(n->flag & PBVH_Leaf);
/* Check that the vert's node knows it owns the vert */
BLI_assert(BLI_ghash_haskey(n->bm_unique_verts, v));
/* Check that the vertex isn't duplicated as an 'other' vert */
BLI_assert(!BLI_ghash_haskey(n->bm_other_verts, v));
/* Check that the vert's node also contains one of the vert's
* adjacent faces */
BM_ITER_ELEM (f, &bm_iter, v, BM_FACES_OF_VERT) {
if (BLI_ghash_lookup(bvh->bm_face_to_node, f) == nip) {
found = TRUE;
break;
}
}
BLI_assert(found);
}
/* Check that node elements are recorded in the top level */
for (i = 0; i < bvh->totnode; i++) {
PBVHNode *n = &bvh->nodes[i];
if (n->flag & PBVH_Leaf) {
/* Check for duplicate entries */
/* Slow */
#if 0
bli_ghash_duplicate_key_check(n->bm_faces);
bli_ghash_duplicate_key_check(n->bm_unique_verts);
bli_ghash_duplicate_key_check(n->bm_other_verts);
#endif
GHASH_ITER (gh_iter, n->bm_faces) {
BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
void *nip = BLI_ghash_lookup(bvh->bm_face_to_node, f);
BLI_assert(BLI_ghash_haskey(bvh->bm_face_to_node, f));
BLI_assert(GET_INT_FROM_POINTER(nip) == (n - bvh->nodes));
}
GHASH_ITER (gh_iter, n->bm_unique_verts) {
BMVert *v = BLI_ghashIterator_getKey(&gh_iter);
void *nip = BLI_ghash_lookup(bvh->bm_vert_to_node, v);
BLI_assert(BLI_ghash_haskey(bvh->bm_vert_to_node, v));
BLI_assert(!BLI_ghash_haskey(n->bm_other_verts, v));
BLI_assert(GET_INT_FROM_POINTER(nip) == (n - bvh->nodes));
}
GHASH_ITER (gh_iter, n->bm_other_verts) {
BMVert *v = BLI_ghashIterator_getKey(&gh_iter);
BLI_assert(BLI_ghash_haskey(bvh->bm_vert_to_node, v));
BLI_assert(BM_vert_face_count(v) > 0);
}
}
}
}
#endif

View File

@@ -31,6 +31,8 @@ typedef struct {
float bmin[3], bmax[3], bcentroid[3];
} BBC;
/* Note: this structure is getting large, might want to split it into
* union'd structs */
struct PBVHNode {
/* Opaque handle for drawing code */
GPU_Buffers *draw_buffers;
@@ -86,7 +88,7 @@ struct PBVHNode {
/* Indicates whether this node is a leaf or not; also used for
* marking various updates that need to be applied. */
PBVHNodeFlags flag : 8;
PBVHNodeFlags flag : 16;
/* Used for raycasting: how close bb is to the ray point. */
float tmin;
@@ -96,10 +98,25 @@ struct PBVHNode {
int proxy_count;
PBVHProxyNode *proxies;
/* Dyntopo */
GHash *bm_faces;
GHash *bm_unique_verts;
GHash *bm_other_verts;
float (*bm_orco)[3];
int (*bm_ortri)[3];
int bm_tot_ortri;
};
typedef enum {
PBVH_DYNTOPO_SMOOTH_SHADING = 1
} PBVHFlags;
typedef struct PBVHBMeshLog PBVHBMeshLog;
struct PBVH {
PBVHType type;
PBVHFlags flags;
PBVHNode *nodes;
int node_mem_count, totnode;
@@ -136,6 +153,34 @@ struct PBVH {
int deformed;
int show_diffuse_color;
/* Dynamic topology */
BMesh *bm;
GHash *bm_face_to_node;
GHash *bm_vert_to_node;
float bm_max_edge_len;
float bm_min_edge_len;
struct BMLog *bm_log;
};
/* pbvh.c */
void BB_reset(BB *bb);
void BB_expand(BB *bb, const float co[3]);
void BB_expand_with_bb(BB *bb, BB *bb2);
void BBC_update_centroid(BBC *bbc);
int BB_widest_axis(const BB *bb);
void pbvh_grow_nodes(PBVH *bvh, int totnode);
int ray_face_intersection(const float ray_start[3], const float ray_normal[3],
const float *t0, const float *t1, const float *t2,
const float *t3, float *fdist);
void pbvh_update_BB_redraw(PBVH *bvh, PBVHNode **nodes, int totnode, int flag);
/* pbvh_bmesh.c */
int pbvh_bmesh_node_raycast(PBVHNode *node, const float ray_start[3],
const float ray_normal[3], float *dist,
int use_original);
void pbvh_bmesh_normals_update(PBVHNode **nodes, int totnode);
#endif