code cleanup: warnings + style
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@@ -72,7 +72,7 @@ typedef enum PaintMode {
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#define PAINT_INVALID_OVERLAY_TEXTURE_SECONDARY 2
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#define PAINT_INVALID_OVERLAY_CURVE 4
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void BKE_paint_invalidate_overlay_tex (struct Scene *scene,const struct Tex *tex);
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void BKE_paint_invalidate_overlay_tex (struct Scene *scene, const struct Tex *tex);
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void BKE_paint_invalidate_cursor_overlay (struct Scene *scene, struct CurveMapping *curve);
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void BKE_paint_invalidate_overlay_all(void);
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int BKE_paint_get_overlay_flags (void);
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@@ -29,7 +29,8 @@
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* \ingroup bke
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*/
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#include <stdlib.h>
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#include <string.h>
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#include "DNA_object_types.h"
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#include "DNA_mesh_types.h"
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@@ -51,9 +52,6 @@
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#include "bmesh.h"
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#include <stdlib.h>
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#include <string.h>
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const char PAINT_CURSOR_SCULPT[3] = {255, 100, 100};
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const char PAINT_CURSOR_VERTEX_PAINT[3] = {255, 255, 255};
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const char PAINT_CURSOR_WEIGHT_PAINT[3] = {200, 200, 255};
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@@ -81,18 +79,20 @@ void BKE_paint_invalidate_cursor_overlay (Scene *scene, CurveMapping *curve)
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overlay_flags |= PAINT_INVALID_OVERLAY_CURVE;
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}
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void BKE_paint_invalidate_overlay_all()
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void BKE_paint_invalidate_overlay_all(void)
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{
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overlay_flags |= PAINT_INVALID_OVERLAY_TEXTURE_SECONDARY;
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overlay_flags |= PAINT_INVALID_OVERLAY_TEXTURE_PRIMARY;
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overlay_flags |= PAINT_INVALID_OVERLAY_CURVE;
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overlay_flags |= (PAINT_INVALID_OVERLAY_TEXTURE_SECONDARY |
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PAINT_INVALID_OVERLAY_TEXTURE_PRIMARY |
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PAINT_INVALID_OVERLAY_CURVE);
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}
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int BKE_paint_get_overlay_flags () {
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int BKE_paint_get_overlay_flags(void)
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{
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return overlay_flags;
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}
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void BKE_paint_reset_overlay_invalid (void) {
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void BKE_paint_reset_overlay_invalid(void)
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{
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overlay_flags &= ~(PAINT_INVALID_OVERLAY_TEXTURE_PRIMARY |
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PAINT_INVALID_OVERLAY_TEXTURE_SECONDARY |
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PAINT_INVALID_OVERLAY_CURVE);
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@@ -1043,10 +1043,10 @@ void glaDrawImBuf_glsl(ImBuf *ibuf, float x, float y, int zoomfilter,
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return;
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/* Dithering is not supported on GLSL yet */
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force_fallback = ibuf->dither != 0.0f;
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// force_fallback = ibuf->dither != 0.0f;
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/* Single channel images could not be transformed using GLSL yet */
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force_fallback = ibuf->channels == 1;
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// force_fallback = ibuf->channels == 1;
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/* If user decided not to use GLSL, fallback to glaDrawPixelsAuto */
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force_fallback = !ELEM(U.image_draw_method,
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@@ -88,7 +88,7 @@ static int same_tex_snap(TexSnapshot *snap, Brush *brush, ViewContext *vc)
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//(mtex->brush_map_mode != MTEX_MAP_MODE_VIEW ||
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//(BKE_brush_size_get(vc->scene, brush) <= snap->BKE_brush_size_get)) &&
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(mtex->brush_map_mode != MTEX_MAP_MODE_TILED ||
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(mtex->brush_map_mode != MTEX_MAP_MODE_TILED ||
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(vc->ar->winx == snap->winx &&
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vc->ar->winy == snap->winy))
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);
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@@ -230,8 +230,8 @@ static int load_tex(Brush *br, ViewContext *vc, float zoom, bool col)
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paint_get_tex_pixel_col(&br->mtex, x, y, rgba, pool);
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if (br->mtex.brush_map_mode == MTEX_MAP_MODE_VIEW) {
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float curve_str = BKE_brush_curve_strength(br, len, 1);
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CLAMP(curve_str, 0.0, 1.0);
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float curve_str = BKE_brush_curve_strength(br, len, 1.0f);
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CLAMP(curve_str, 0.0f, 1.0f);
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mul_v4_fl(rgba, curve_str); /* Falloff curve */
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}
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buffer[index * 4] = rgba[0] * 255;
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@@ -245,10 +245,10 @@ static int load_tex(Brush *br, ViewContext *vc, float zoom, bool col)
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avg += br->texture_sample_bias;
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if (br->mtex.brush_map_mode == MTEX_MAP_MODE_VIEW)
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avg *= BKE_brush_curve_strength(br, len, 1); /* Falloff curve */
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avg *= BKE_brush_curve_strength(br, len, 1.0f); /* Falloff curve */
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/* clamp to avoid precision overflow */
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CLAMP(avg, 0.0, 1.0);
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CLAMP(avg, 0.0f, 1.0f);
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buffer[index] = 255 - (GLubyte)(255 * avg);
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}
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}
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@@ -206,10 +206,10 @@ void paint_get_tex_pixel_col(MTex *mtex, float u, float v, float rgba[4], struct
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rgba[2] = intensity;
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rgba[3] = 1.0f;
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}
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CLAMP(rgba[0], 0.0, 1.0);
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CLAMP(rgba[1], 0.0, 1.0);
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CLAMP(rgba[2], 0.0, 1.0);
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CLAMP(rgba[3], 0.0, 1.0);
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CLAMP(rgba[0], 0.0f, 1.0f);
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CLAMP(rgba[1], 0.0f, 1.0f);
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CLAMP(rgba[2], 0.0f, 1.0f);
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CLAMP(rgba[3], 0.0f, 1.0f);
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}
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/* 3D Paint */
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@@ -108,7 +108,7 @@ void GPU_extensions_disable(void)
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GG.extdisabled = 1;
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}
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int GPU_max_texture_size ()
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int GPU_max_texture_size(void)
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{
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return GG.maxtexsize;
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}
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@@ -920,18 +920,18 @@ typedef struct UnifiedPaintSettings {
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} UnifiedPaintSettings;
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typedef enum {
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UNIFIED_PAINT_SIZE = (1<<0),
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UNIFIED_PAINT_ALPHA = (1<<1),
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UNIFIED_PAINT_WEIGHT = (1<<5),
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UNIFIED_PAINT_SIZE = (1 << 0),
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UNIFIED_PAINT_ALPHA = (1 << 1),
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UNIFIED_PAINT_WEIGHT = (1 << 5),
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/* only used if unified size is enabled, mirros the brush flags
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* BRUSH_LOCK_SIZE and BRUSH_SIZE_PRESSURE */
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UNIFIED_PAINT_BRUSH_LOCK_SIZE = (1<<2),
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UNIFIED_PAINT_BRUSH_SIZE_PRESSURE = (1<<3),
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UNIFIED_PAINT_BRUSH_LOCK_SIZE = (1 << 2),
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UNIFIED_PAINT_BRUSH_SIZE_PRESSURE = (1 << 3),
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/* only used if unified alpha is enabled, mirrors the brush flag
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* BRUSH_ALPHA_PRESSURE */
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UNIFIED_PAINT_BRUSH_ALPHA_PRESSURE = (1<<4)
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UNIFIED_PAINT_BRUSH_ALPHA_PRESSURE = (1 << 4)
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} UnifiedPaintSettingsFlags;
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/* *************************************************************** */
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@@ -1508,24 +1508,24 @@ typedef enum {
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/* Sculpt.flags */
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/* These can eventually be moved to paint flags? */
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typedef enum SculptFlags {
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SCULPT_SYMM_X = (1<<0),
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SCULPT_SYMM_Y = (1<<1),
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SCULPT_SYMM_Z = (1<<2),
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SCULPT_LOCK_X = (1<<3),
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SCULPT_LOCK_Y = (1<<4),
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SCULPT_LOCK_Z = (1<<5),
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SCULPT_SYMMETRY_FEATHER = (1<<6),
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SCULPT_USE_OPENMP = (1<<7),
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SCULPT_ONLY_DEFORM = (1<<8),
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SCULPT_SHOW_DIFFUSE = (1<<9),
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SCULPT_SYMM_X = (1 << 0),
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SCULPT_SYMM_Y = (1 << 1),
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SCULPT_SYMM_Z = (1 << 2),
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SCULPT_LOCK_X = (1 << 3),
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SCULPT_LOCK_Y = (1 << 4),
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SCULPT_LOCK_Z = (1 << 5),
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SCULPT_SYMMETRY_FEATHER = (1 << 6),
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SCULPT_USE_OPENMP = (1 << 7),
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SCULPT_ONLY_DEFORM = (1 << 8),
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SCULPT_SHOW_DIFFUSE = (1 << 9),
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/* If set, the mesh will be drawn with smooth-shading in
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* dynamic-topology mode */
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SCULPT_DYNTOPO_SMOOTH_SHADING = (1<<10),
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SCULPT_DYNTOPO_SMOOTH_SHADING = (1 << 10),
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/* If set, dynamic-topology brushes will collapse short edges in
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* addition to subdividing long ones */
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SCULPT_DYNTOPO_COLLAPSE = (1<<11)
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SCULPT_DYNTOPO_COLLAPSE = (1 << 11)
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} SculptFlags;
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/* ImagePaintSettings.flag */
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@@ -258,7 +258,8 @@ void rna_TextureSlot_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRN
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}
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}
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void rna_TextureSlot_brush_update(Main *bmain, Scene *scene, PointerRNA *ptr) {
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void rna_TextureSlot_brush_update(Main *bmain, Scene *scene, PointerRNA *ptr)
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{
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ID *id = ptr->id.data;
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DAG_id_tag_update(id, 0);
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