GPencil: Small tweak to Dot minimum thickness

This was changed in a previous commit to 1.0, but a value of 0.5 works better.
This commit is contained in:
Antonioya
2019-04-30 17:49:28 +02:00
parent 9a4fd6da0f
commit 2fd6e855a5

View File

@@ -42,7 +42,7 @@ void main()
else {
float size = (ProjectionMatrix[3][3] == 0.0) ? (thickness / (gl_Position.z * defaultpixsize)) :
(thickness / defaultpixsize);
finalThickness = max(size * objscale, 1.0); /* minimum 1 pixel */
finalThickness = max(size * objscale, 0.5); /* set a minimum size */
}
/* for wireframe override size and color */