DRW: disable clipping background drawing w/ xray mode
This interfered with drawing the mesh.
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@@ -369,7 +369,8 @@ void workbench_forward_engine_init(WORKBENCH_Data *vedata)
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DRW_shgroup_call_add(grp, DRW_cache_fullscreen_quad_get(), NULL);
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}
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if (draw_ctx->rv3d && (draw_ctx->rv3d->rflag & RV3D_CLIPPING) && draw_ctx->rv3d->clipbb) {
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/* TODO(campbell): displays but masks geometry. */
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if (0 && (draw_ctx->rv3d && (draw_ctx->rv3d->rflag & RV3D_CLIPPING) && draw_ctx->rv3d->clipbb)) {
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psl->background_pass = DRW_pass_create(
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"Background", DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_EQUAL);
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GPUShader *shader = GPU_shader_get_builtin_shader(GPU_SHADER_3D_UNIFORM_COLOR_BACKGROUND);
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