Update grain size
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@@ -446,7 +446,7 @@ void BKE_remesh_reproject_vertex_paint(Mesh *target, const Mesh *source)
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}
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blender::threading::parallel_for(
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IndexRange(target->totvert), 2048, [&](const IndexRange range) {
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IndexRange(target->totvert), 4096, [&](const IndexRange range) {
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for (const int i : range) {
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BVHTreeNearest nearest;
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nearest.index = -1;
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