add in empty modifier slot so dynamic paint files don't break.

This commit is contained in:
Campbell Barton
2011-10-10 07:50:39 +00:00
parent 849c64dc50
commit 317d11214e

View File

@@ -74,6 +74,7 @@ typedef enum ModifierType {
eModifierType_WeightVGEdit,
eModifierType_WeightVGMix,
eModifierType_WeightVGProximity,
eModifierType_EmptySlot, /* keep so DynamicPaint keep loading, can re-use later */
eModifierType_DynamicPaint, /* reserve slot */
NUM_MODIFIER_TYPES
} ModifierType;