Selecting markers in the sequencer crashed Blender
This commit is contained in:
Joshua Leung
2008-01-26 10:55:24 +00:00
parent 40413c9a4a
commit 3206acdc40

View File

@@ -788,7 +788,7 @@ void mouse_select_seq(void)
int hand,seldir;
TimeMarker *marker;
marker=find_nearest_marker(0, 1);
marker=find_nearest_marker(SCE_MARKERS, 1);
if (marker) {
int oldflag;