fix for limited dissolve (after sine intended fixes - not cleaning up before vertex dissolve would skip dissolving some verts that should be dissolved).

now do this:
- edge dissolve
- cleanup (removing edges left over from dissolving faces)
  cleanup removes verts and NULL vertex input array
- dissolve verts which haven't been removed.
This commit is contained in:
Campbell Barton
2012-05-06 18:37:08 +00:00
parent 3d9d26d6bf
commit 32ba51c4a1

View File

@@ -34,14 +34,14 @@
#include "intern/bmesh_operators_private.h" /* own include */
#define FACE_MARK 1
#define FACE_ORIG 2
#define FACE_NEW 4
#define EDGE_MARK 1
#define FACE_MARK 1
#define FACE_ORIG 2
#define FACE_NEW 4
#define EDGE_MARK 1
#define VERT_MARK 1
#define VERT_MARK 1
static int UNUSED_FUNCTION(check_hole_in_region)(BMesh *bm, BMFace *f)
static int UNUSED_FUNCTION(check_hole_in_region) (BMesh * bm, BMFace * f)
{
BMWalker regwalker;
BMIter liter2;
@@ -60,8 +60,8 @@ static int UNUSED_FUNCTION(check_hole_in_region)(BMesh *bm, BMFace *f)
l2 = BM_iter_new(&liter2, bm, BM_LOOPS_OF_FACE, f2);
for ( ; l2; l2 = BM_iter_step(&liter2)) {
l3 = l2->radial_next;
if ( BMO_elem_flag_test(bm, l3->f, FACE_MARK) !=
BMO_elem_flag_test(bm, l2->f, FACE_MARK))
if (BMO_elem_flag_test(bm, l3->f, FACE_MARK) !=
BMO_elem_flag_test(bm, l2->f, FACE_MARK))
{
if (!BMO_elem_flag_test(bm, l2->e, EDGE_MARK)) {
return FALSE;
@@ -433,8 +433,8 @@ void dummy_exec(BMesh *bm, BMOperator *op)
fe = l->e;
for ( ; l; l = BM_iter_step(&liter)) {
f2 = BM_iter_new(&fiter, bm,
BM_FACES_OF_EDGE, l->e);
for ( ; f2; f2 = BM_iter_step(&fiter)) {
BM_FACES_OF_EDGE, l->e);
for (; f2; f2 = BM_iter_step(&fiter)) {
if (f2 != f) {
BM_faces_join_pair(bm, f, f2, l->e);
found2 = 1;
@@ -520,23 +520,28 @@ void bmo_dissolve_limit_exec(BMesh *bm, BMOperator *op)
const float angle_max = (float)M_PI / 2.0f;
const float angle_limit = minf(angle_max, BMO_slot_float_get(op, "angle_limit"));
DissolveElemWeight *weight_elems = MEM_mallocN(MAX2(einput->len, vinput->len) *
sizeof(DissolveElemWeight), __func__);
sizeof(DissolveElemWeight), __func__);
int i, tot_found;
BMIter iter;
BMEdge *e_iter;
BMEdge **earray;
int *vert_reverse_lookup;
BMEdge **einput_arr = (BMEdge **)einput->data.p;
BMVert **vinput_arr = (BMVert **)vinput->data.p;
/* --- first edges --- */
/* wire -> tag */
BM_ITER_MESH(e_iter, &iter, bm, BM_EDGES_OF_MESH) {
BM_ITER_MESH (e_iter, &iter, bm, BM_EDGES_OF_MESH) {
BM_elem_flag_set(e_iter, BM_ELEM_TAG, BM_edge_is_wire(e_iter));
}
/* go through and split edge */
for (i = 0, tot_found = 0; i < einput->len; i++) {
BMEdge *e = ((BMEdge **)einput->data.p)[i];
BMEdge *e = einput_arr[i];
const float angle = BM_edge_calc_face_angle(e);
if (angle < angle_limit) {
@@ -573,10 +578,51 @@ void bmo_dissolve_limit_exec(BMesh *bm, BMOperator *op)
}
}
/* prepare for cleanup */
BM_mesh_elem_index_ensure(bm, BM_VERT);
vert_reverse_lookup = MEM_mallocN(sizeof(int) * bm->totvert, __func__);
fill_vn_i(vert_reverse_lookup, bm->totvert, -1);
for (i = 0, tot_found = 0; i < vinput->len; i++) {
BMVert *v = vinput_arr[i];
vert_reverse_lookup[BM_elem_index_get(v)] = i;
}
/* --- cleanup --- */
earray = MEM_mallocN(sizeof(BMEdge *) * bm->totedge, __func__);
BM_ITER_MESH_INDEX (e_iter, &iter, bm, BM_EDGES_OF_MESH, i) {
earray[i] = e_iter;
}
/* remove all edges/verts left behind from dissolving, NULL'ing the vertex array so we dont re-use */
for (i = bm->totedge - 1; i != -1; i--) {
e_iter = earray[i];
if (BM_edge_is_wire(e_iter) && (BM_elem_flag_test(e_iter, BM_ELEM_TAG) == FALSE)) {
/* edge has become wire */
int vidx_reverse;
BMVert *v1 = e_iter->v1;
BMVert *v2 = e_iter->v2;
BM_edge_kill(bm, e_iter);
if (v1->e == NULL) {
vidx_reverse = vert_reverse_lookup[BM_elem_index_get(v1)];
if (vidx_reverse != -1) vinput_arr[vidx_reverse] = NULL;
BM_vert_kill(bm, v1);
}
if (v2->e == NULL) {
vidx_reverse = vert_reverse_lookup[BM_elem_index_get(v2)];
if (vidx_reverse != -1) vinput_arr[vidx_reverse] = NULL;
BM_vert_kill(bm, v2);
}
}
}
MEM_freeN(vert_reverse_lookup);
MEM_freeN(earray);
/* --- second verts --- */
for (i = 0, tot_found = 0; i < vinput->len; i++) {
BMVert *v = ((BMVert **)vinput->data.p)[i];
const float angle = bm_vert_edge_face_angle(v);
BMVert *v = vinput_arr[i];
const float angle = v ? bm_vert_edge_face_angle(v) : angle_limit;
if (angle < angle_limit) {
weight_elems[i].ele = (BMHeader *)v;
@@ -609,25 +655,4 @@ void bmo_dissolve_limit_exec(BMesh *bm, BMOperator *op)
}
MEM_freeN(weight_elems);
/* --- cleanup --- */
earray = MEM_mallocN(sizeof(BMEdge *) * bm->totedge, __func__);
BM_ITER_MESH_INDEX(e_iter, &iter, bm, BM_EDGES_OF_MESH, i) {
earray[i] = e_iter;
}
/* remove all edges/verts left behind from dissolving */
for (i = bm->totedge - 1; i != -1; i--) {
e_iter = earray[i];
if (BM_edge_is_wire(e_iter) && (BM_elem_flag_test(e_iter, BM_ELEM_TAG) == FALSE)) {
/* edge has become wire */
BMVert *v1 = e_iter->v1;
BMVert *v2 = e_iter->v2;
BM_edge_kill(bm, e_iter);
if (v1->e == NULL) BM_vert_kill(bm, v1);
if (v2->e == NULL) BM_vert_kill(bm, v2);
}
}
MEM_freeN(earray);
}