Cleanup: remove dead code
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@@ -86,8 +86,6 @@ static void calculate_simulation_job_startjob(void *customdata,
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bool *do_update,
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float *progress)
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{
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using namespace bke::sim;
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CalculateSimulationJob &job = *static_cast<CalculateSimulationJob *>(customdata);
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G.is_rendering = true;
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G.is_break = false;
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@@ -253,8 +251,6 @@ static void bake_simulation_job_startjob(void *customdata,
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bool *do_update,
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float *progress)
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{
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using namespace bke::sim;
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BakeSimulationJob &job = *static_cast<BakeSimulationJob *>(customdata);
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G.is_rendering = true;
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G.is_break = false;
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@@ -15,9 +15,6 @@
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#include "DNA_session_uuid_types.h"
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#ifdef __cplusplus
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namespace blender::bke::sim {
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struct ModifierSimulationCachePtr;
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}
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namespace blender {
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struct NodesModifierRuntime;
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}
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