Fix #119254: Rebuild outliner tree after drop to scene operation
After drop to scene operation, notifiers are sent to redraw the tree but it uses the old tree hierarchy. `RGN_DRAW_NO_REBUILD` flag prevented the tree rebuilding in `outliner_build_tree`. To clear the flag, call region_redraw function inside `scene_drop_invoke()`. Pull Request: https://projects.blender.org/blender/blender/pulls/133253
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Harley Acheson
parent
be975efc9e
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340aa78724
@@ -592,6 +592,7 @@ static int scene_drop_invoke(bContext *C, wmOperator * /*op*/, const wmEvent *ev
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}
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}
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ED_region_tag_redraw(CTX_wm_region(C));
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DEG_relations_tag_update(bmain);
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DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
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