Merge branch 'blender-v4.2-release'
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@@ -5,7 +5,7 @@
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bl_info = {
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'name': 'glTF 2.0 format',
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'author': 'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
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"version": (4, 3, 6),
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"version": (4, 3, 7),
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'blender': (4, 2, 0),
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'location': 'File > Import-Export',
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'description': 'Import-Export as glTF 2.0',
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@@ -476,6 +476,12 @@ def gather_skin(vnode, export_settings):
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return None
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blender_object = export_settings['vtree'].nodes[vnode].blender_object
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# Lattice can have armature modifiers & vertex groups, but we don't want to export them
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# Avoid crash getting mesh data from lattices
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if blender_object and blender_object.type == 'LATTICE':
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return None
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modifiers = {m.type: m for m in blender_object.modifiers} if blender_object else {}
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if "ARMATURE" not in modifiers or modifiers["ARMATURE"].object is None:
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return None
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