style cleanup
This commit is contained in:
@@ -628,17 +628,17 @@ void BKE_node_tree_unlink_id(ID *id, struct bNodeTree *ntree);
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*
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* Examples:
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*
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* FOREACH_NODETREE(bmain, nodetree)
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* FOREACH_NODETREE(bmain, nodetree) {
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* if (id == nodetree)
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* printf("This is a linkable node tree");
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* FOREACH_NODETREE_END
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* } FOREACH_NODETREE_END
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*
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* FOREACH_NODETREE(bmain, nodetree)
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* FOREACH_NODETREE(bmain, nodetree) {
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* if (nodetree->idname == "ShaderNodeTree")
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* printf("This is a shader node tree);
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* if (GS(id) == ID_MA)
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* printf(" and it's owned by a material");
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* FOREACH_NODETREE_END
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* } FOREACH_NODETREE_END
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*/
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/* should be an opaque type, only for internal use by BKE_node_tree_iter_*** */
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@@ -525,8 +525,7 @@ float BKE_brush_sample_tex_3D(const Scene *scene, Brush *br,
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float radius = 1.0f; /* Quite warnings */
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float co[3];
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if (mtex->brush_map_mode == MTEX_MAP_MODE_VIEW)
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{
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if (mtex->brush_map_mode == MTEX_MAP_MODE_VIEW) {
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/* keep coordinates relative to mouse */
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rotation += ups->brush_rotation;
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@@ -545,7 +544,8 @@ float BKE_brush_sample_tex_3D(const Scene *scene, Brush *br,
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x = point_2d[0];
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y = point_2d[1];
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} else if (mtex->brush_map_mode == MTEX_MAP_MODE_RANDOM) {
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}
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else if (mtex->brush_map_mode == MTEX_MAP_MODE_RANDOM) {
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rotation += ups->brush_rotation;
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/* these contain a random coordinate */
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x = point_2d[0] - ups->tex_mouse[0];
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@@ -992,11 +992,12 @@ void BKE_brush_jitter_pos(const Scene *scene, Brush *brush, const float pos[2],
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}
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}
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void BKE_brush_randomize_texture_coordinates(UnifiedPaintSettings *ups) {
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void BKE_brush_randomize_texture_coordinates(UnifiedPaintSettings *ups)
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{
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/* we multiply with brush radius as an optimization for the brush
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* texture sampling functions */
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ups->tex_mouse[0] = BLI_rng_get_float(brush_rng)*ups->pixel_radius;
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ups->tex_mouse[1] = BLI_rng_get_float(brush_rng)*ups->pixel_radius;
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ups->tex_mouse[0] = BLI_rng_get_float(brush_rng) * ups->pixel_radius;
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ups->tex_mouse[1] = BLI_rng_get_float(brush_rng) * ups->pixel_radius;
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}
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/* Uses the brush curve control to find a strength value between 0 and 1 */
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@@ -1039,7 +1040,7 @@ unsigned int *BKE_brush_gen_texture_cache(Brush *br, int half_side)
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texcache = MEM_callocN(sizeof(int) * side * side, "Brush texture cache");
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/*do normalized cannonical view coords for texture*/
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/* do normalized cannonical view coords for texture */
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for (y = -1.0, iy = 0; iy < side; iy++, y += step) {
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for (x = -1.0, ix = 0; ix < side; ix++, x += step) {
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co[0] = x;
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@@ -1653,7 +1653,7 @@ static int cu_isectLL(const float v1[3], const float v2[3], const float v3[3], c
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}
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static short bevelinside(BevList *bl1, BevList *bl2)
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static bool bevelinside(BevList *bl1, BevList *bl2)
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{
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/* is bl2 INSIDE bl1 ? with left-right method and "lambda's" */
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/* returns '1' if correct hole */
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@@ -1701,9 +1701,7 @@ static short bevelinside(BevList *bl1, BevList *bl2)
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bevp++;
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}
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if ( (links & 1) && (rechts & 1) )
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return 1;
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return 0;
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return (links & 1) && (rechts & 1);
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}
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@@ -8685,7 +8685,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
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/* Fix for bug #32982, internal_links list could get corrupted from r51630 onward.
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* Simply remove bad internal_links lists to avoid NULL pointers.
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*/
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FOREACH_NODETREE(main, ntree, id)
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FOREACH_NODETREE(main, ntree, id) {
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bNode *node;
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bNodeLink *link, *nextlink;
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@@ -8697,7 +8697,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
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}
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}
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}
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FOREACH_NODETREE_END
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} FOREACH_NODETREE_END
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}
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if (main->versionfile < 264 || (main->versionfile == 264 && main->subversionfile < 6)) {
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