initial support for editing masks in the sequencer, currently only draw the mask.

This commit is contained in:
Campbell Barton
2012-06-07 19:24:49 +00:00
parent 186f542b79
commit 36db2a2cff
3 changed files with 99 additions and 10 deletions

View File

@@ -35,6 +35,8 @@
#include "BKE_context.h"
#include "BKE_mask.h"
#include "DNA_scene_types.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -132,16 +134,24 @@ void ED_mask_point_pos__reverse(bContext *C, float x, float y, float *xr, float
void ED_mask_size(bContext *C, int *width, int *height)
{
SpaceClip *sc = CTX_wm_space_clip(C);
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacedata.first) {
if (sa->spacetype == SPACE_CLIP) {
SpaceClip *sc = sa->spacedata.first;
ED_space_clip_mask_size(sc, width, height);
return;
}
else if (sa->spacetype == SPACE_SEQ) {
Scene *scene = CTX_data_scene(C);
*width = (scene->r.size * scene->r.xsch) / 100;
*height = (scene->r.size * scene->r.ysch) / 100;
return;
}
}
if (sc) {
ED_space_clip_mask_size(sc, width, height);
}
else {
/* possible other spaces from which mask editing is available */
*width = 0;
*height = 0;
}
/* possible other spaces from which mask editing is available */
*width = 0;
*height = 0;
}
void ED_mask_aspect(bContext *C, float *aspx, float *aspy)

View File

@@ -59,7 +59,9 @@
#include "ED_anim_api.h"
#include "ED_markers.h"
#include "ED_mask.h"
#include "ED_types.h"
#include "ED_space_api.h"
#include "UI_interface.h"
#include "UI_resources.h"
@@ -984,6 +986,59 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
/* ortho at pixel level */
UI_view2d_view_restore(C);
//if (sc->mode == SC_MODE_MASKEDIT) {
if (sseq->mainb == SEQ_DRAW_IMG_IMBUF) {
Sequence *seq_act = BKE_sequencer_active_get(scene);
if (seq_act && seq_act->type == SEQ_TYPE_MASK && seq_act->mask) {
int x, y;
int width, height;
float zoomx, zoomy;
/* frame image */
float maxdim;
float xofs, yofs;
/* find window pixel coordinates of origin */
UI_view2d_to_region_no_clip(&ar->v2d, 0.0f, 0.0f, &x, &y);
width = v2d->tot.xmax - v2d->tot.xmin;
height = v2d->tot.ymax - v2d->tot.ymin;
zoomx = (float)(ar->winrct.xmax - ar->winrct.xmin + 1) / (float)((ar->v2d.cur.xmax - ar->v2d.cur.xmin));
zoomy = (float)(ar->winrct.ymax - ar->winrct.ymin + 1) / (float)((ar->v2d.cur.ymax - ar->v2d.cur.ymin));
x += v2d->tot.xmin * zoomx;
y += v2d->tot.ymin * zoomy;
/* frame the image */
maxdim = maxf(width, height);
if (width == height) {
xofs = yofs = 0;
}
else if (width < height) {
xofs = ((height - width) / -2.0f) * zoomx;
yofs = 0.0f;
}
else { /* (width > height) */
xofs = 0.0f;
yofs = ((width - height) / -2.0f) * zoomy;
}
/* apply transformation so mask editing tools will assume drawing from the origin in normalized space */
glPushMatrix();
glTranslatef(x + xofs, y + yofs, 0);
glScalef(maxdim * zoomx, maxdim * zoomy, 0);
ED_mask_draw((bContext *)C, 0, 0); // sc->mask_draw_flag, sc->mask_draw_type
ED_region_draw_cb_draw(C, ar, REGION_DRAW_POST_VIEW);
glPopMatrix();
}
}
}
#if 0

View File

@@ -33,6 +33,7 @@
#include <stdio.h>
#include "DNA_scene_types.h"
#include "DNA_mask_types.h"
#include "MEM_guardedalloc.h"
@@ -380,6 +381,29 @@ static void sequencer_dropboxes(void)
/* ************* end drop *********** */
const char *sequencer_context_dir[] = {"edit_mask", NULL};
static int sequencer_context(const bContext *C, const char *member, bContextDataResult *result)
{
Scene *scene = CTX_data_scene(C);
if (CTX_data_dir(member)) {
CTX_data_dir_set(result, sequencer_context_dir);
return TRUE;
}
else if (CTX_data_equals(member, "edit_mask")) {
Sequence *seq_act = BKE_sequencer_active_get(scene);
if (seq_act && seq_act->type == SEQ_TYPE_MASK && seq_act->mask) {
CTX_data_id_pointer_set(result, &seq_act->mask->id);
}
return TRUE;
}
return FALSE;
}
/* add handlers, stuff you only do once or on area/region changes */
static void sequencer_header_area_init(wmWindowManager *UNUSED(wm), ARegion *ar)
{
@@ -545,6 +569,7 @@ void ED_spacetype_sequencer(void)
st->duplicate = sequencer_duplicate;
st->operatortypes = sequencer_operatortypes;
st->keymap = sequencer_keymap;
st->context = sequencer_context;
st->dropboxes = sequencer_dropboxes;
st->refresh = sequencer_refresh;
@@ -597,4 +622,3 @@ void ED_spacetype_sequencer(void)
sequencer_view3d_cb = ED_view3d_draw_offscreen_imbuf_simple;
}
}