fix error changing the view with a lock-camera-to-view on and smooth-view disabled.
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@@ -248,6 +248,8 @@ void view3d_smooth_view(bContext *C, View3D *v3d, ARegion *ar, Object *oldcamera
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v3d->lens = sms.new_lens;
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}
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ED_view3d_camera_lock_sync(v3d, rv3d);
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if (rv3d->viewlock & RV3D_BOXVIEW)
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view3d_boxview_copy(sa, ar);
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