Fix build error after make format cleanup
The include order should not matter here, but do quick fix for now to unbreak the builds.
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@@ -35,10 +35,13 @@
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#include "intern/usd_exporter_context.h"
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#include "intern/usd_writer_material.h"
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#ifdef WITH_MATERIALX
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# include "shader/materialx/material.h"
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# include "shader/materialx/node_parser.h"
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# include "shader/materialx/material.h"
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#endif
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namespace blender::io::hydra {
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MaterialData::MaterialData(HydraSceneDelegate *scene_delegate,
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