Cleanup: Formating
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@@ -699,7 +699,6 @@ int GPU_shader_get_program(GPUShader *shader)
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return unwrap(shader)->program_handle_get();
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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@@ -187,7 +187,6 @@ class GLShader : public Shader {
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void uniform_float(int location, int comp_len, int array_size, const float *data) override;
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void uniform_int(int location, int comp_len, int array_size, const int *data) override;
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/** DEPRECATED: Kept only because of BGL API. */
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int program_handle_get() const override;
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