Fix: Geometry Nodes: use object names in Import OBJ node
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@@ -96,6 +96,7 @@ static void geometry_to_blender_geometry_set(const OBJImportParams &import_param
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geometry_set = bke::GeometrySet::from_curves(curves_id);
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}
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geometry_set.name = geometry->geometry_name_;
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geometries.append(std::move(geometry_set));
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}
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}
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