Fix for double-freeing image buffers when rendering opengl animation into movie file.

This commit is contained in:
Sergey Sharybin
2012-12-04 09:07:44 +00:00
parent 38dcce2da2
commit 3fd153ab88

View File

@@ -481,7 +481,7 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op)
Main *bmain = CTX_data_main(C);
OGLRender *oglrender = op->customdata;
Scene *scene = oglrender->scene;
ImBuf *ibuf;
ImBuf *ibuf, *ibuf_save = NULL;
void *lock;
char name[FILE_MAX];
int ok = 0;
@@ -549,47 +549,46 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op)
if (ibuf) {
int needs_free = FALSE;
ibuf_save = ibuf;
if (is_movie || !BKE_imtype_requires_linear_float(scene->r.im_format.imtype)) {
ImBuf *colormanage_ibuf;
ibuf_save = IMB_colormanagement_imbuf_for_write(ibuf, TRUE, TRUE, &scene->view_settings,
&scene->display_settings, &scene->r.im_format);
colormanage_ibuf = IMB_colormanagement_imbuf_for_write(ibuf, TRUE, TRUE, &scene->view_settings,
&scene->display_settings, &scene->r.im_format);
// IMB_freeImBuf(ibuf); /* owned by the image */
ibuf = colormanage_ibuf;
needs_free = TRUE;
}
/* color -> grayscale */
/* editing directly would alter the render view */
if (scene->r.im_format.planes == R_IMF_PLANES_BW) {
ImBuf *ibuf_bw = IMB_dupImBuf(ibuf);
ImBuf *ibuf_bw = IMB_dupImBuf(ibuf_save);
IMB_color_to_bw(ibuf_bw);
if (needs_free)
IMB_freeImBuf(ibuf);
IMB_freeImBuf(ibuf_save);
ibuf = ibuf_bw;
ibuf_save = ibuf_bw;
}
else {
/* this is lightweight & doesnt re-alloc the buffers, only do this
* to save the correct bit depth since the image is always RGBA */
ImBuf *ibuf_cpy = IMB_allocImBuf(ibuf->x, ibuf->y, scene->r.im_format.planes, 0);
ibuf_cpy->rect = ibuf->rect;
ibuf_cpy->rect_float = ibuf->rect_float;
ibuf_cpy->zbuf_float = ibuf->zbuf_float;
ImBuf *ibuf_cpy = IMB_allocImBuf(ibuf_save->x, ibuf_save->y, scene->r.im_format.planes, 0);
ibuf_cpy->rect = ibuf_save->rect;
ibuf_cpy->rect_float = ibuf_save->rect_float;
ibuf_cpy->zbuf_float = ibuf_save->zbuf_float;
if (needs_free) {
ibuf_cpy->mall = ibuf->mall;
ibuf->mall = 0;
IMB_freeImBuf(ibuf);
ibuf_cpy->mall = ibuf_save->mall;
ibuf_save->mall = 0;
IMB_freeImBuf(ibuf_save);
}
ibuf = ibuf_cpy;
ibuf_save = ibuf_cpy;
}
if (is_movie) {
ok = oglrender->mh->append_movie(&scene->r, SFRA, CFRA, (int *)ibuf->rect,
ok = oglrender->mh->append_movie(&scene->r, SFRA, CFRA, (int *)ibuf_save->rect,
oglrender->sizex, oglrender->sizey, oglrender->reports);
if (ok) {
printf("Append frame %d", scene->r.cfra);
@@ -597,7 +596,7 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op)
}
}
else {
ok = BKE_imbuf_write_stamp(scene, camera, ibuf, name, &scene->r.im_format);
ok = BKE_imbuf_write_stamp(scene, camera, ibuf_save, name, &scene->r.im_format);
if (ok == 0) {
printf("Write error: cannot save %s\n", name);
@@ -609,8 +608,8 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op)
}
}
/* imbuf knows which rects are not part of ibuf */
IMB_freeImBuf(ibuf);
if (needs_free)
IMB_freeImBuf(ibuf_save);
}
BKE_image_release_ibuf(oglrender->ima, ibuf, lock);