== Sculpt ==

* Changed rotation brush to not scale down the rotation angle; easier to control this way (and works the same as anchored brush rotation.)

Note: rotate brush seems to work much better with USE_ORIGINAL_NORMAL, this should probably be made the default, if not forced on.
This commit is contained in:
Nicholas Bishop
2010-07-29 05:16:42 +00:00
parent 4e405a9f3e
commit 407f394952

View File

@@ -3125,7 +3125,7 @@ static void sculpt_update_cache_variants(bContext *C, Sculpt *sd, SculptSession
dx = cache->mouse[0] - cache->initial_mouse[0];
dy = cache->mouse[1] - cache->initial_mouse[1];
cache->vertex_rotation = -atan2(dx, dy) / 4.0f;
cache->vertex_rotation = -atan2(dx, dy);
sd->draw_anchored = 1;
copy_v2_v2(sd->anchored_initial_mouse, cache->initial_mouse);