Partial versioning code, very much WIP
Just committing to transfer to another computer.
This commit is contained in:
committed by
Demeter Dzadik
parent
229a84ef90
commit
43f8efbf82
@@ -1183,6 +1183,30 @@ static void enable_geometry_nodes_is_modifier(Main &bmain)
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}
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}
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static void version_bone_color_theme(Main &bmain)
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{
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auto version_bone_color = [&](animrig::BoneColor &color) {
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// do stuff.
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};
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/* Version pose bone colors. */
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LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
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if (ob->type != OB_ARMATURE || !ob->pose) {
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continue;
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}
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LISTBASE_FOREACH (bPoseChannel *, pchan, &ob->pose->chanbase) {
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version_bone_color(pchan->color);
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}
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}
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/* Version armature bone colors. */
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LISTBASE_FOREACH (bArmature *, arm, &bmain->armatures) {
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blender::animrig::ANIM_armature_foreach_bone(
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&arm->bonebase, [&](Bone *bone) { version_bone_color(bone->color); });
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}
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}
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void blo_do_versions_400(FileData *fd, Library * /*lib*/, Main *bmain)
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{
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if (!MAIN_VERSION_FILE_ATLEAST(bmain, 400, 1)) {
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@@ -66,6 +66,12 @@
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/* For versioning we only ever want to manipulate preferences passed in. */
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#define U BLI_STATIC_ASSERT(false, "Global 'U' not allowed, only use arguments passed in!")
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static void version_bone_color_theme(bTheme *btheme)
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{
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/* Reset the bone colors to the new default values. */
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memcpy(btheme->tarm, &U_theme_default.tarm, sizeof(*btheme->tarm) * 20);
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}
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static void do_versions_theme(const UserDef *userdef, bTheme *btheme)
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{
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@@ -380,7 +386,7 @@ static void do_versions_theme(const UserDef *userdef, bTheme *btheme)
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*/
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{
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/* Keep this block, even when empty. */
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memcpy(btheme->tarm, &U_theme_default.tarm, sizeof(*btheme->tarm) * 20);
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version_bone_color_theme(btheme);
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}
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#undef FROM_DEFAULT_V4_UCHAR
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