Merge branch 'blender-v4.0-release'

This commit is contained in:
Aras Pranckevicius
2023-09-28 14:22:11 +03:00

View File

@@ -174,7 +174,7 @@ void load_plydata(PlyData &plyData, Depsgraph *depsgraph, const PLYExportParams
BKE_object_get_pre_modified_mesh(&export_object_eval_);
bool force_triangulation = false;
const OffsetIndices faces = mesh->faces();
OffsetIndices faces = mesh->faces();
for (const int i : faces.index_range()) {
if (faces[i].size() > 255) {
force_triangulation = true;
@@ -186,6 +186,7 @@ void load_plydata(PlyData &plyData, Depsgraph *depsgraph, const PLYExportParams
bool manually_free_mesh = false;
if (export_params.export_triangulated_mesh || force_triangulation) {
mesh = do_triangulation(mesh, export_params.export_triangulated_mesh);
faces = mesh->faces();
manually_free_mesh = true;
}