Multi-Object-Editing: intersect boolean (MESH_OT_intersect_boolean)

Reviewers: dfelinto (changed test from totvert to totfacesel before committing)

Maniphest Tasks: T54643
Differential Revision: https://developer.blender.org/D3306
This commit is contained in:
milios
2018-05-16 12:28:32 +02:00
committed by Dalai Felinto
parent 807afedf6c
commit 46aec45b2a

View File

@@ -280,9 +280,6 @@ void MESH_OT_intersect(struct wmOperatorType *ot)
static int edbm_intersect_boolean_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BKE_editmesh_from_object(obedit);
BMesh *bm = em->bm;
const int boolean_operation = RNA_enum_get(op->ptr, "operation");
bool use_swap = RNA_boolean_get(op->ptr, "use_swap");
const float eps = RNA_float_get(op->ptr, "threshold");
@@ -290,23 +287,39 @@ static int edbm_intersect_boolean_exec(bContext *C, wmOperator *op)
bool has_isect;
test_fn = use_swap ? bm_face_isect_pair_swap : bm_face_isect_pair;
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
uint isect_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
has_isect = BM_mesh_intersect(
bm,
em->looptris, em->tottri,
test_fn, NULL,
false, false, true, true, true,
boolean_operation,
eps);
if (em->bm->totfacesel == 0) {
continue;
}
has_isect = BM_mesh_intersect(
em->bm,
em->looptris, em->tottri,
test_fn, NULL,
false, false, true, true, true,
boolean_operation,
eps);
if (has_isect) {
edbm_intersect_select(em);
if (has_isect) {
edbm_intersect_select(em);
}
else {
isect_len++;
}
}
else {
MEM_freeN(objects);
if (isect_len == objects_len) {
BKE_report(op->reports, RPT_WARNING, "No intersections found");
}
return OPERATOR_FINISHED;
}