Cleanup: Use correct identifier for ShaderParameters.

Code use struct and class, but should only have used struct.
This commit is contained in:
Jeroen Bakker
2022-02-02 08:32:32 +01:00
parent 95fcb41841
commit 4927919613

View File

@@ -22,7 +22,7 @@
#pragma once
class ShaderParameters;
struct ShaderParameters;
/**
* Space accessor.