Updated install_deps.sh to OSD 3.0.5 (and switch from git repo to download archive of sources).
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@@ -337,7 +337,7 @@ OSL_FORCE_REBUILD=false
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OSL_SKIP=false
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# OpenSubdiv needs to be compiled for now
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OSD_VERSION="3.0.2"
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OSD_VERSION="3.0.5"
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OSD_VERSION_MIN=$OSD_VERSION
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OSD_FORCE_BUILD=false
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OSD_FORCE_REBUILD=false
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@@ -739,7 +739,7 @@ OSL_SOURCE_REPO=( "https://github.com/Nazg-Gul/OpenShadingLanguage.git" )
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OSL_SOURCE_REPO_UID="7d40ff5fe8e47b030042afb92d0e955f5aa96f48"
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OSL_SOURCE_REPO_BRANCH="blender-fixes"
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OSD_USE_REPO=true
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OSD_USE_REPO=false
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# Script foo to make the version string compliant with the archive name:
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# ${Varname//SearchForThisChar/ReplaceWithThisChar}
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OSD_SOURCE=( "https://github.com/PixarAnimationStudios/OpenSubdiv/archive/v${OSD_VERSION//./_}.tar.gz" )
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@@ -1907,7 +1907,7 @@ compile_OSD() {
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fi
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# To be changed each time we make edits that would modify the compiled result!
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osd_magic=1
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osd_magic=2
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_init_osd
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# Clean install if needed!
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