Dang, flipped a zero and one!

Error in commit of 5 hours ago... normal alignment didnt work OK for the
case a face is selected.
This commit is contained in:
Ton Roosendaal
2005-05-07 20:15:54 +00:00
parent 9a41ac4f70
commit 4a123c082f

View File

@@ -194,7 +194,7 @@ int calc_manipulator_stats(ScrArea *sa)
for(efa= em->faces.first; efa; efa= efa->next) {
if(efa->f & SELECT) {
no_faces= 1;
no_faces= 0;
VECADD(normal, normal, efa->n);
VecSubf(vec, efa->v2->co, efa->v1->co);
VECADD(plane, plane, vec);