Fix #110727: VSE relative paths do not work with linked scenes
This is identical issue as #108094, but with image strips. Use `ID_BLEND_PATH_FROM_GLOBAL` instead of `BKE_main_blendfile_path_from_global`.
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@@ -983,7 +983,7 @@ static ImBuf *seq_render_image_strip(const SeqRenderData *context,
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}
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BLI_path_join(filepath, sizeof(filepath), seq->strip->dirpath, s_elem->filename);
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BLI_path_abs(filepath, BKE_main_blendfile_path_from_global());
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BLI_path_abs(filepath, ID_BLEND_PATH_FROM_GLOBAL(&context->scene->id));
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/* Try to get a proxy image. */
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ibuf = seq_proxy_fetch(context, seq, timeline_frame);
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