just some comment fixes
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@@ -115,9 +115,9 @@ typedef struct ShrinkwrapCalcData
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int vgroup; //Vertex group num
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struct DerivedMesh *target; //mesh we are shrinking to
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SpaceTransform local2target; //transform to move bettwem local and target space
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SpaceTransform local2target; //transform to move between local and target space
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float keepDist; //Distance to kept from target (units are in local space)
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float keepDist; //Distance to keep above target surface (units are in local space)
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} ShrinkwrapCalcData;
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@@ -574,7 +574,7 @@ void shrinkwrapModifier_deform(ShrinkwrapModifierData *smd, Scene *scene, Object
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}
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}
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//Just to make sure we are not letting any memory behind
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//Just to make sure we are not leaving any memory behind
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assert(ssmd.emCache == NULL);
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assert(ssmd.mCache == NULL);
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}
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