invert axes option affects trackball navigation

This commit is contained in:
Mike Erwin
2011-07-25 03:13:15 +00:00
parent 876e0c2a8b
commit 4b8233423b

View File

@@ -1029,9 +1029,12 @@ static int ndof_orbit_invoke(bContext *C, wmOperator *op, wmEvent *event)
float view_inv[4], view_inv_conj[4];
ndof_to_quat(ndof, rot);
// mul_qt_fl(rot, rot_sensitivity * (invert ? -1.f : 1.f));
// mul_qt_fl(rot, rot_sensitivity);
// ^^ no apparent effect
if (invert)
invert_qt(rot);
invert_qt_qt(view_inv, rv3d->viewquat);
copy_qt_qt(view_inv_conj, view_inv);
conjugate_qt(view_inv_conj);
@@ -1040,10 +1043,6 @@ static int ndof_orbit_invoke(bContext *C, wmOperator *op, wmEvent *event)
mul_qt_qtqt(rot, view_inv, rot);
mul_qt_qtqt(rot, rot, view_inv_conj);
// if (invert)
// invert_qt(rot);
// ^^ argh!! this does something crazy
// apply rotation
mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rot);