Fix for composite node parameter animation not working with Freestyle.

The problem was reported by ikeahloe together with a .blend file for
reproducing the issue.  Thanks!
This commit is contained in:
Tamito Kajiyama
2011-04-17 02:47:32 +00:00
parent 3e11ad64d5
commit 4bb277117f
2 changed files with 1 additions and 1 deletions

View File

@@ -46,6 +46,7 @@ BlenderStrokeRenderer::BlenderStrokeRenderer(Render* re, int render_count)
char name[22];
snprintf(name, sizeof(name), "FRS%d_%s", render_count, re->scene->id.name+2);
freestyle_scene = add_scene(name);
freestyle_scene->r.cfra = old_scene->r.cfra;
freestyle_scene->r.mode= old_scene->r.mode;
freestyle_scene->r.xsch= old_scene->r.xsch;
freestyle_scene->r.ysch= old_scene->r.ysch;

View File

@@ -3000,7 +3000,6 @@ void RE_BlenderFrame(Render *re, Main *bmain, Scene *scene, SceneRenderLayer *sr
void RE_RenderFreestyleStrokes(Render *re, Main *bmain, Scene *scene)
{
re->result_ok= 0;
scene->r.cfra= 1;
if(render_initialize_from_main(re, bmain, scene, NULL, scene->lay, 0, 0)) {
do_render_fields_blur_3d(re);
}