Fix: Remove incorrect sculpt assert
Added in 4bc146f00a
Missed the valid case where one of the two spans could be empty.
Pull Request: https://projects.blender.org/blender/blender/pulls/128501
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@@ -6481,7 +6481,6 @@ void fill_factor_from_hide_and_mask(const Span<bool> hide_vert,
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const MutableSpan<float> r_factors)
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{
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BLI_assert(verts.size() == r_factors.size());
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BLI_assert(mask.size() == hide_vert.size());
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if (!mask.is_empty()) {
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for (const int i : verts.index_range()) {
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