This commit disables fix for revision 14202 effectively.
The claim was: Bugfix: don't do full sample merging on re-rendered layers in the compositor. But result was that rendering didn't happen at all for scenes with a composite. I also don't understand the commit, seems like it's incomplete?
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@@ -2156,7 +2156,7 @@ static void do_render_composite_fields_blur_3d(Render *re)
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ntreeCompositTagAnimated(ntree);
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}
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if(!(re->r.scemode & R_COMP_RERENDER)) {
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if(1 || !(re->r.scemode & R_COMP_RERENDER)) {
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if(ntree && re->r.scemode & R_DOCOMP) {
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/* checks if there are render-result nodes that need scene */
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if((re->r.scemode & R_SINGLE_LAYER)==0)
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