Cleanup
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@@ -4206,7 +4206,7 @@ void ANIM_channel_draw_widgets(const bContext *C, bAnimContext *ac, bAnimListEle
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UI_block_emboss_set(block, UI_EMBOSS);
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but = uiDefButR(block, UI_BTYPE_TEXT, 1, "", offset + 3, yminc, RENAME_TEXT_WIDTH, channel_height,
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&ptr, RNA_property_identifier(prop), -1, 0, 0, -1, -1, NULL);
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&ptr, RNA_property_identifier(prop), -1, 0, 0, -1, -1, NULL);
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/* copy what outliner does here, see outliner_buttons */
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if (UI_but_active_only(C, ac->ar, block, but) == false) {
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@@ -23,7 +23,7 @@
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/space_action/action_edit.c
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/** \file blender/editors/space_action/action_data.c
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* \ingroup spaction
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*/
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@@ -544,8 +544,8 @@ void ED_animedit_unlink_action(bContext *C, ID *id, AnimData *adt, bAction *act,
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*/
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if (act->id.us == 1) {
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BKE_reportf(reports, RPT_ERROR,
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"Action '%s' will not be saved, create Fake User or Stash in NLA Stack to retain",
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act->id.name + 2);
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"Action '%s' will not be saved, create Fake User or Stash in NLA Stack to retain",
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act->id.name + 2);
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}
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/* If in Tweak Mode, don't unlink. Instead, this
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