* Fixing compile warning
This commit is contained in:
Daniel Genrich
2009-09-14 21:55:48 +00:00
parent be69305d85
commit 524a8e32b1

View File

@@ -223,7 +223,7 @@ void draw_volume(Scene *scene, ARegion *ar, View3D *v3d, Base *base, GPUTexture
"MUL temp.b, temp.b, shadow.r;\n"
"MOV result.color, temp;\n"
"END\n";
unsigned int prog;
GLuint prog;
float size[3];
@@ -328,7 +328,7 @@ void draw_volume(Scene *scene, ARegion *ar, View3D *v3d, Base *base, GPUTexture
// printf("i: %d\n", i);
if (GL_TRUE == glewIsSupported("GL_ARB_fragment_program"))
if (GL_TRUE == glewIsSupported("GL_ARB_fragment_program"))
{
glEnable(GL_FRAGMENT_PROGRAM_ARB);
glGenProgramsARB(1, &prog);