added new files

This commit is contained in:
Erwin Coumans
2006-01-06 21:01:03 +00:00
parent de60345d92
commit 524ea29aaa

View File

@@ -343,15 +343,24 @@
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_DeformableGameObject.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_Material.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_MeshDeformer.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_Shader.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_SkinDeformer.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_SkinMeshObject.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_Texture.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BlenderWorldInfo.cpp">
</File>
@@ -392,15 +401,24 @@
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_DeformableGameObject.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_Material.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_MeshDeformer.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_Shader.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_SkinDeformer.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_SkinMeshObject.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_Texture.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BlenderWorldInfo.h">
</File>