Refactor: move default bone collection name to constant

No functional changes.
This commit is contained in:
Sybren A. Stüvel
2023-09-05 14:57:01 +02:00
parent 6da4b87661
commit 5250ae156e

View File

@@ -36,13 +36,14 @@ namespace {
/** Default flags for new bone collections. */
constexpr eBoneCollection_Flag default_flags = BONE_COLLECTION_VISIBLE |
BONE_COLLECTION_SELECTABLE;
constexpr auto bonecoll_default_name = "Bones";
} // namespace
BoneCollection *ANIM_bonecoll_new(const char *name)
{
if (name == nullptr || name[0] == '\0') {
/* Use a default name if no name was given. */
name = "Bones";
name = bonecoll_default_name;
}
/* Note: the collection name may change after the collection is added to an
@@ -92,7 +93,7 @@ static void bonecoll_ensure_name_unique(bArmature *armature, BoneCollection *bco
{
BLI_uniquename(&armature->collections,
bcoll,
"Bones",
bonecoll_default_name,
'.',
offsetof(BoneCollection, name),
sizeof(bcoll->name));