Fix update issue in VPaint mode.
Need to flush the changes through DEG CoW, otherwise drawing code would not see them in some cases...
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@@ -3143,6 +3143,10 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
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* avoid this if we can! */
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DEG_id_tag_update(ob->data, 0);
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}
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else {
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/* Flush changes through DEG. */
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DEG_id_tag_update(ob->data, DEG_TAG_COPY_ON_WRITE);
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}
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}
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static void vpaint_stroke_done(const bContext *C, struct PaintStroke *stroke)
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