Cycles: oneAPI: Use linear USM memory for 1D images

Rewrite the ONEAPI Blender texture allocation code to make use of
1D images backed by linear USM memory. This increases parity
with the CUDA implementation and sets the ground work for enabling
host USM allocations in Blender. By enabling this functionality,
previously failing benchmarks are now passing.

Together with the previous commit, no functional changes are expected.
This commit is contained in:
Sean Stirling
2025-02-28 17:10:33 +01:00
committed by Nikita Sirgienko
parent dcbc7c1623
commit 5372346978
2 changed files with 75 additions and 41 deletions

View File

@@ -645,6 +645,7 @@ Scott Wilson <propersquid>
Scurest <scurest>
Sean <seantommurray@gmail.com>
Sean Kim <SeanCTKim@protonmail.com>
Sean Stirling <sean.stirling@codeplay.com>
Sebastian Herholz <sebastian.herholz@intel.com>
Sebastian Koenig <sebastiankoenig@posteo.de>
Sebastian Parborg <sebastian@blender.org>