Sean Stirling 5372346978 Cycles: oneAPI: Use linear USM memory for 1D images
Rewrite the ONEAPI Blender texture allocation code to make use of
1D images backed by linear USM memory. This increases parity
with the CUDA implementation and sets the ground work for enabling
host USM allocations in Blender. By enabling this functionality,
previously failing benchmarks are now passing.

Together with the previous commit, no functional changes are expected.
2025-02-28 17:52:41 +01:00
2025-02-26 16:45:57 -05:00
2025-02-28 17:14:34 +01:00
2025-02-25 22:56:48 +01:00
2023-12-08 13:28:13 +11:00
2025-01-08 16:42:50 +01:00

Blender

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

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Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.

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