Cleanup: remove unused Object.smoothresh
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@@ -337,11 +337,6 @@ typedef struct Object {
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char _pad3[2];
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/** Smoothresh is phong interpolation ray_shadow correction in render. */
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float smoothresh;
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char _pad4[4];
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/** Object constraints. */
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ListBase constraints;
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ListBase nlastrips DNA_DEPRECATED; // XXX deprecated... old animation system
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